to me it seems that 6..h6 was a crucial loss of tempo. I don't use computers because I want to see how strong player can find the good moves in all kind of positions. In KG accepted and also declined, the loss of only one tempo may be really losing mistake. Since at first sight the black defence after taking the queen seems forced, the losing mistake might really be 6..h6.
A Clever KGD

The thing about such a nebulous idea as loss of tempo is that it's only crucial if the other party knows, or can find a way, to take advantage of it. Few people have the ability to do so in an exquisite manner.
This game by Isidor Gunsberg was published in the November 1907 issue of "Chess Amateur." The game is against an unknown opponent and the venue isn't given. White undoubtedly had little respect for Black's skill and played some suspect, though incredibly clever, moves. Black finally succumbs.