1500 Bullet or Rapid - which is harder to achieve?
Just use premoves when you're in a losing position it will slow your opponents down to a snails pace for every 0.1 move you make it will take your opponent at least 1.7 secs to reply to that pre move, they will be flagged and you will be victorious and hit 1500 in no time
I'm not a bullet or a rapid player and I've certainly never reached 1500's but I don't ignore that the vast majory of people are closer to that mark in the rapid control.
So I consider that a rapid player can put enought quality to reach 1500, and that's why it's easier. Bullet players can't get that consistent compensation on playing fast. All other player are somehow fast, and you need to be solid playing chess.
Flagging sounds easier than playing nice, but you need a lot of this skill if you are bad at this game and you won't ever beat an equilibrated player.
"Easier" and "common" are not the same. And basically bullet is sometimes closer to anarchy than chess. But most profiles indicate that in order to be a 1500 bullet, you need to be a way better rapid player. I mean, the effort in being good enough to use speed as a weapon and turn yourself into a decent intuition machine is probably greater than improve your quality, just quality in moves without that time pressure, not such a thing like tricks, luck, suboptimal-forced-desperate moves, playing somehow blind?
Of course, at very low and very high isn't the case. It was said that, bullet is quite bad for learning, and you're right, you need some behaviors that don't work in other forms of chess, which also limit you there.
But most profiles indicate that in order to be a 1500 bullet, you need to be a way better rapid player. I mean, the effort in being good enough to use speed as a weapon and turn yourself into a decent intuition machine is probably greater than improve your quality, just quality in moves without that time pressure, not such a thing like tricks, luck, suboptimal-forced-desperate moves, playing somehow blind?
Yes, I agree 100%. I was wondering abot what @Fet wrote and I still think that getting to 1500 bullet is harder and it not only due speed factor. Yes, definately You need to be fast but also think fast and react fast with some reasonable plans to apply on the board. It is not just plain speed. When playing bullet at 1400-1500 level I see good quality chess. Thanks @Nosoris for your insight!
It honestly depends on your playstyle. I know that for me rapid 1500 (and rapid in general) was much harder to achieve than bullet. However, I started bullet after only playing blitz, so I developped my intuition more than my calculation. I already had reflexes, I just needed to earn speed. Imo, speed is not as necessary in bullet than some think, although it makes things easier. I think bullet is 40% speed, 50% intuition and 10% calculation. Blitz in my opinion is 30% speed 50% intuition 20% calculation (depends if there are increments though) and rapid is 10% speed 30 % intuition 60% calculation. In your case, as you have played mostly rapid until now, your calculation is probably better trained than your intuition. I definitely think it is very hard for a rapid player to be good at bullet chess without training Blitz before.
For a Blitz 3|0 player, bullet is easier than rapid, but for a 5|3 player, rapid is probably going to be easier. So it depends on the point of view
From my perspective it definately would be bullet but what is your experience?