24 hours is too long

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TheBlueBishop

I'm new to this site, but I think a 12 hour option for online games would improve things a lot. On a related note, what is the ettiquiette of a player simply not moving when the game is lost but he/she won't resign, running out the clock in a way. It's like watching paint dry. I believe an opponent of mine is doing this. I assume he'll get a loss but still, . . .

Eniamar

There's been talk before of shorter time controls for the online chess section, but I believe the idea is for it to remain a correspondance-style match where nobody is ever required to do more than log on once per day and make their moves.

That's why there's Live Chess with just about any short time control you can think up being played at any given time.

 

So far as people not resigning, it's poor sportsmanship but not totally against the rules. Since they're technically allowed to use all the time, it's up to them if they want to delay by waiting the maximum amount between moves. There is a slight exception there. If someone is constantly using their allotted vacation time to delay an obviously losing game to stave off rating loss, that behaviour is against the rules and can be reported to the site.

Atos

I think that you should take time-zones into consideration. A 12 hour per move time control might require two players who are located on different continents to make moves in the middle of night, or at similarly inconvenient times. This could also be abused.

Conquistador

14 days per move is too short.  Chess.com should offer us with the option of 28 days per move to have enough time to analyse the position thoroughly. 

Cystem_Phailure
tserena wrote:

I'm new to this site, but I think a 12 hour option for online games would improve things a lot. 


With 24 hours, any two people who each log in once per day can play each other, regardless of what time zone they are in or what their personal work/leisure schedules are.  A 12-hour game would require some synchronization of the two players' schedules, or could result in inconveniences to one or both players.  You could no longer have a random game or tournament match-up and know that there won't be a potential problem.

Atos

The minimum I play on turn-based is 2 days per move, because even with 1 day per move you don't know that there won't be a day when the Internet is not working, or something comes up etc. 

If you want to play fast games then Live Chess is the place.

NinjaBear
Atos wrote:

I think that you should take time-zones into consideration. A 12 hour per move time control might require two players who are located on different continents to make moves in the middle of night, or at similarly inconvenient times. This could also be abused.


@tserena Your day is someone's night... and vice versa. IMO, 24 hours is the perfect minimum of time someone should have to respond. Think about it: You make a move, your opponent moves immediately after you log off for the night (Referring to Atos' comment, "This could be abused"). Now you have 12 hours to sleep, wake up/prepare and eat breakfast, go to school/get to work, and also find time to make your chess moves.

xml

Nobody would force you to accept a game with a 12 hour time control. Why would you care if such an option existed for those that want it? I'd be happy to accept a game with an 8 hour time control even if someone was in a different time zone to me.