Anyway, what I was going to say was that I think having piece values (like rook is five) hurts chess, since
1. Players won’t make sacrifices as much at lower levels
2. players are more likely to trade just because they can and by material points it’s a fair trade, which is a huge problem for beginners.
Well trading off pieces is a problem for beginners anyway. Trading just to trade.
"We" don't see tactics as well. I am lower rated but not necessarily a beginner.
I believe this is an area I have improved in, meaning NOT trading just to trade. I try to trade it improves my position but often see where "to take is a mistake" better than I once did.
I can't say I agree that a point system is bad. (If that's what you mean?) I think the way Cc values is a simple way to know what is what, for the TRUE beginner. I've seen all sorts of value systems but for a simple system the one here serves it's purpose, I think.
I don't know how much I sacrifice meaningfully, but better today that 10 years ago. Lol

Puzzles are less interesting because you are tempted to just go with your idea and just take back if you're wrong instead of calculating the whole line
wow finally someone who thinks like me