Of Course They Are!!! The First 12 Moves Decide The Fate Of Your Game..........
Opening Rules: 
1. Most important squares in Chess game (in the opening stage and middle game) are e4 e5 and d4 d5 known as center
2. All the moves in the initial stage will be motivated and oriented to control the center. Even 1stmove of ‘e4’ controls center as it controls d5. To get equal black should control d4 so there is many replays like e5, c5 etc (it makes openings sequences).
3. Do not move an already developed (played) piece again and again in the opening, as it leads the opponent to develop his pieces faster and our position will become inferior. Normally knight should be developed before its Bishop.
4. Pawn moves should be in such a way that it will not create any bad Bishops.
5. Knights should be developed aiming to control the center. So Nf3 Nc3 (for White) and Nf6 Nc6 (for Black) are the best move for knights as it controls center. In some cases, moves such as Ne2, Nd2 Ne7 Nd7 is also allowed based on typical openings (these moves also controls center).
Nh3 or Nh6 and Na3 or Na6 are the worst moves!
6. If a center pawn is blocking the way of a Bishop, then such a Bishop is known as a bad Bishop (also a bad bishop is which have more own pawns in the same colour on board). Hence our pawn structure should according to avoid a bad bishop.
7. Queen is most powerful piece and it should avoid attacks of the minor pieces. So queen can not be developed into center or opponents area in the initial stage as it make our position bad or loss of Queen. Role of Queen in the opening and middle is to support other pieces. So queen can be developed in to d2 e2 c2 etc to support the Bishops and Knights based on openings. Queen can be used for attack only if the opponent deviate from the openings and make a weakness which we can exploit successfully.
8. Opening rules should be followed, As scientific analyze have fixed openings. We should follow opening moves. If we deviate from an opening move and if your move is not included in any of the variations approved, a good player can exploit your error and he can win.
9. Opening error make you loss the game.
10. Every Pawn Move creates a weakness. So Pawns in a,b, g and h should not be moved in careless manner as it will be difficult to support them when the game progresses. These pawns should be moved if needed to defend a castled king / some attacks.
11. It is important to learn opening moves and if the opponent makes an opening error move we should learn / practice how to get positional / material advantage from the error that the opponent is made.
12. If the opponent is not trying to control the center, we should take the advantage to control the center by moving e4, then d4 then c4 etc.
13. in the early stages of the game it is not advisable to trade our Bishop for Knights without having specific advantage.
14. So Pinning a Knight without specific reason is not advisable as if we pin a knight on f6 by Bg5 when you have already castled and the opponent is not, he can play … h6, Bh4 g5!, Bg3. this can make our castling side weak as there is a good chance to create open files g or h to get our King attacked.


Once I asked a high rated player about openings since I was being beaten over and over as black with e5 and d5. It went something like this
-Should I study openings in depth?
-no, maybe you should try other openings. What kind of positions do you like ?
- I dont know,... I dont like Queens
-well play d6 and e5 and exchange Queens :).
Since there Im playing this kind of position (if Im lucky without queens) with ...good results?
The problems is that I cant find anything to play as white.
Would you help me?