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It seems like all the bots are created to find the best move, and add some error to represent a specific chess rating.
Would it not be much better to create a human-like bot that does a move based on the database from human games? For simplicity sake, lets say for example that if most players in elo 1000 play move
x = 50% of the time
y = 25%
z = 25%
A bot could simply play one of these moves based on that percentage. It would play much more like a human player.
And if there is no other data from the game towards the end, the computer could simply play like a regular bot again.
Are there already bots like this or am I missing something?