There are sites that allow a disconnection to count as a forfeit. I agree with that for blitz and bullet games, but not longer games.
I don't know what the poster who suffered from disconnections might hope to change. If anything, the site should be more stringent about disconnections, especially in fast time controls.
Winning on time (or drawing) when way down on material is central to blitz and bullet without an increment. It's my own fault that I failed to win this game. Instead of the queen check, I should have cut off the king's escape by moving the rook to the e-file. Even with three seconds left, I should have known that.
Also there was nothing against 58.Qd3+ and 59.Re1# in the game.