This is a recent active topic :
Chess and the Cartesian plane
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#1 5 days ago
It has recently occurred to me that, given the fact that we currently represent moves in chess using algebraic notation, which is essentially (in part) a system of coordinates, it is possible to represent the chess board using a Cartesian coordinate system. Specifically, files a-h correspond to 1-8 on the x-axis, and ranks 1-8 the same numbers on the y-axis. Under such a system, we can observe that the movements of the chess pieces model various mathematical functions:
1. Rook moves model the function x=n or y=n, where n is a natural number between 1 and 8, inclusive.
2. Bishop moves model y=x+n or y=-x+n, where n can be negative, 0 or positive natural numbers (there are additional restrictions, but I have not as yet given enough thought to the issue to describe them with complete accuracy).
3. When a knight is situated on the square represented by the coordinates (p,q), all of the squares that it can reach on the next move (on an empty board) lie on a circle with (p,q) as its origin and a radius of √5. In other words, they are all points on the function (x-p)^2 + (y-q)^2 = 5.
Given these observations, it may be helpful to think about what representing chess on a Cartesian plane can contribute to the study of chess. As I am not an expert in chess theory, this is not a question on which I have much to say as of now. Nevertheless, I can think of a situation where the Cartesian plane can have practical applications, namely in blindfold chess:
Suppose that you have a bishop on b1, and you intend to move it in the direction of the long diagonal (in other words not to a2). However, on his last move your opponent moved his knight to d6, and you do not want to put the bishop on a square where it can be taken by the knight. What are the squares that you must avoid? Using Cartesian coordinates, it is not difficult to find the answer. All you need to do is solve the system of equations
y=x-1
(x-4)^2 + (y-6)^2 = 5
and you will find the two results (x=5, y=4 and x=6, y=5) that correspond to the coordinates of the squares to avoid.
Now, I know that there are many people here who are well-versed in chess theory. And to those people (but not only to those people - beginners like myself are also welcome to respond) I ask: what are some of the ways in which you think the use of Cartesian coordinates can benefit the study of chess? Tell us your thoughts in the comments below!
Are the two related or proportional? I happen to be good at both. What do you think?