#393
It goes further than that.
Each pawn move, each capture, and each king move reduce the set of reachable positions.
It does not change the number of legal positions or the number of sensible positions, but it reduces the number of positions reachable in the course of solving chess.
This is an essential difference between weakly and strongly solving chess.
To solve chess no programming or code is needed, only use of existing programs like Stockfish on powerful cloud engines. It is the same what Sveshnikov did up to 1988 without any help, engines, or table bases, but now with powerful help.
#392
Not disputing that. Each cloud engine will start with a reduced set of reachable positions.
That doesn't change the total number of reachable (i.e. legal) positions.
Any progress with the pseudocode I mentioned here, by the way?