It is 99% sure to be a perfect game. I calculated, before, 17 ICCF (grand)masters with engines, round robin, 5 days / move, 136 games: 126 drawn games with 0 errors: ideal games with optimal moves i.e. perfect play [ . . . ]
As usual, you just repeat yourself. Objections have been made to those calculations and their basis: the assumption that the game value is a draw (I sligthly edited your post to make it shorter).
That is the only consistent way to explain the observed data.
To you.
Now if chess were a white win, then the draw rate would keep getting closer and closer to 100% with increasing time per move and then suddenly plummet to 0%. That is absurd.
To you again. The evaluations become usually more stable with depth, but how many times we see an engine change its evaluation dramatically even after a wide and deep search?
"It was only ever an assertion in the first place, nothing more than a PRACTICAL opinion."
++ No, it was his theoretical opinion. This is not about practical chances in practical play, it is about the theoretical status of the opening.
"By publishing a monograph on the 5...e5 system in 1988, I practically exhausted this variation." - Sveshnikov
"His reasoning is the practical chess player's reasoning that if you try a tiny sample of plausible lines, you will generally get a good evaluation." ++ Sveshnikov looked at all the important lines.
The idea is to find a weak solution to ascertain which are the important lines, not to use opinions about which are the important lines to get a non-mathematical solution.
#3205
"It was only ever an assertion in the first place, nothing more than a PRACTICAL opinion."
++ No, it was his theoretical opinion. This is not about practical chances in practical play, it is about the theoretical status of the opening.
"And he was of course right to say he hadn't exhausted it." ++ No, he said he exhausted it.
"His reasoning is the practical chess player's reasoning that if you try a tiny sample of plausible lines, you will generally get a good evaluation." ++ Sveshnikov looked at all the important lines.
"Now we understand that chess engines that examine a billion lines and AI engines that examine a million lines are strictly better" ++ Looking at unimportant lines brings nothing.
"it quite often happens that a human evaluation is wrong and the silicon evaluation is right."
++ Yes, but Carlsen and Caruana rented cloud engines during the months to prepare their world championship match. Carlsen confidently played for the Sveshnikov B33 in all games. Caruana first avoided it altogether with 3 Bb5 and then avoided the main 7 Bg5 line. So we can conclude that both Carlsen and Caruana and their teams of grandmasters and cloud engines arrived at the same conclusion as Sveshnikov in 1988: the Sveshnikov B33 draws.
"This is so often so that a top silicon player to able to defeat any human almost all the time."
++ Humans get tired, humans get distracted, humans get nervous in time trouble. ICCF grandmasters fall ill.