In reality, games with more than two under-promotions will be constitute a vanishingly small proportion of the total.
75% of promotions in the total might be expected to be under-promotions. More than 40% of games with three promotions can be expected to have have more than two under-promotions and the percentage will rise very quickly for games with a higher number of promotions.
Are you not mixing up games, perfect games and games that @tygxc might consider sensible?
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It really shouldn't be hard to teach an algorithm to recognise situations where Queen promotion is not appropriate. It would just be a quick check on all promotions and all prospective promotions.
Please give your detailed description of such an algorithm. It is likely to be very interesting (and apparently really not hard).
Although you have previous expertise, all your criticisms are facetious, to draw attention away from your incapability of thinking well on the subject. I won't ask for a proof of 75% of promotions in the total might be expected to be under-promotions, because statistically it would be much more than that and realistically, far less. Maybe you guessed at a median between one extreme and reality. You're talking rubbish, as usual. All you want to do is draw attention towards yourself and away from correct appraisals, which, obviously, you cannot make. That's why you and ty are almost identical.
Since I said, "75% of promotions in the total might be expected to be under-promotions, I won't provide a proof. The observation follows from the fact that there are 4 possible promotions, 3 of which are under-promotions.
You don't say whether you won't ask for a proof because you think its's obvious (which it isn't, quite) or because, as I suspect, you're mixing up games, perfect games and games that @tygxc might consider sensible. The reason you do give ("because statistically it would be much more than that and realistically, far less") doesn't seem to make any sort of sense, but maybe you're talking about alligators as usual.
Is your algorithm for deciding when a queen promotion is not appropriate (presumably meaning not perfect if you could bring yourself to write the word) coming later, or is it proving harder to formulate than you suggest?
@8792
"positions with underpromoted pieces cannot be part of a solution"
++ The only reason to underpromote to a rook or a bishop instead of a queen is to avoid stalemate. Only the side that is winning has reason to avoid a draw resulting from stalemate.
Positions with 3 or more bishops or rooks on one side cannot be part of a solution of Chess.
Positions with 3 or more knights on one side could be part of a solution of Chess, and underpromotions to knights occur from time to time in perfect games with optimal play from both sides, but only in situations where a knight already has been captured.
The Laws of Chess include:
'3.7.3.4 The player's choice is not restricted to pieces that have been captured previously.'
If we modify this to:
'3.7.3.4modified The player's choice is restricted to either a queen or pieces that have been captured previously.',
then all perfect games with optimal play from both sides stay exactly the same.
That is why Gourion's 10^37 is a more suitable estimate than Tromp's 10^44.