No. The game theoretic value was a win and remained a win. The game state changed with every move.
So far you've confused game state with both game theoretic value and nodes reported by an engine.
Since you're apparently totally confused by all the terminology, hadn't you better define terms or jargon that you're using so that we know what we're discussing?
If you could read (no doubt too much to ask), you would be aware that it's @Dubrovnik-1950 who I'm saying is confused, not myself. You have been referred to online definitions of the terms any number of times. Both you and @Dubrovnik-1950 would do well to consult and understand the references.
I sense that by "game state" you mean "position". Since "position" is a perfectly good word and we know that it refers to the position at any given time and which changes with every move, hadn't you better stick to that (that is, "position") so you understand what you're talking about at any given time, without it changing its meaning, sentence by sentence, in your mind? It would make it all much easier to follow.
"Position", unfortunately, is not a perfectly good word, because it means different things to different people. Although you have consistently shown that your IQ is too high to appreciate the differences, they are important in analysing the problem.
(In point of fact, if I use the undifferentiated term "position" in the context of the thread, "game state" is what I mean, but in other contexts I might, as FIDE appear to, mean just "occurring situation".)
Of course Elroch is right.
(But 'bored' whoever (hs name begins with O) will worry pathetically about who supports who and troll and spam-troll predictably to that effect)
Elroch and MARattigan are rightly pointing out that just a diagram of pieces on the board doesn't properly describe the state of the game - more information is needed to do so - like the very obvious 'whose move it is' and castling and en passant information and 3-fold and 50-move rule information and in game situations clock-information too.
Obviously.
Disputing the obvious is 'cute'? I guess so. Sometimes.
Flat-earthism 'adds colour' to behaviour. Sometimes.
Whether the 'flatter' believes his own nonsense or not.
Except I defined the 3 game states in my example. As being a Win, Loss, or Draw by force.
These morons will say and twist anything to try and win!
Characteristic of many chessplayers: they want conversations to be verbal chess games with winners and losers. But they project that obsession though. Common with obsessions.
Its a kind of Bobby Fischerism. 'the idea of chess is to deflate the ego of the opponent'.
Bobby's obsessions with that idea spilled over into other aspects of his life.
Unfortunately for him.
Part of his paranoia and probably led to his early death.
Fischer and Morphy being the most clear examples of mental illness among the best players in the world - in their time.
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VCY (has good intentions) caught the projection.
I just hope 'O' and team don't succeed in baiting VCY into something.
'O' is known for baiting people and then reporting them.
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and 'D' just tried to divert from his '100% tactical' ...
Does anybody care?
When people watch a fictional movie do they really care about what happens in the fiction?
No. But they have preferences.
A forum could be regarded as a kind of 'movie'. But posters are in the movie.