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Avatar of paulstanely45

Hey,

I recently signed up here, and I cant seem to find any documentation on the tactics trainer nor the daily puzzle. I am becoming quite frustrated because the goal is never outlined.

One person said "you have to make the correct move". I find it very difficult to do so if I do not know what I am doing. Is there anywhere that lists the goal of what I am tryig to acheive? (I understand the point of the game is to capture the king, but from what I gather the puzzles want it done by certain means, therefore I have no idea as to what the right move could possibly be)

Avatar of neb-c

Well sometimes you have to find a move that is a fork or a move that takes something for free. If you are bad at chess then I can train you if you want.

Avatar of paulstanely45

It's not so much that I am bad at chess, I just cant seem to figure out what the goal is for the daily puzzle of tactics trainer. Why does it not say what I am supposed to do? I find it outrageously stupid.

Especially for the tactics trainer, how am I supposed to learn any tactics if I am just supposed to blindly move around on the board.

What I am getting at is the complete lack of a listed goal.

Avatar of neb-c

Well in tactics trainor try find a move that get's mate or get's a piece. Think about it like it's your move in a real game and play the move you think you should do. For the Daily Puzzle is sometimes very hard so don't be sad about that.

Avatar of paulstanely45

Ah, well thanks for such a prompt response. I must say being a web developer/designer I am still troubled by the lack of a listed objective though.

Avatar of paulstanely45

Also, how would you go about training me?

Avatar of erik

the point of the tactics trainer is to find the ONE single best move or series of moves. you are correct - that is not clearly stated, and we should make it more clear. thank you!

Avatar of DimKnight

The "winning" move in any tactics problem is the one that gets the greatest gain for the player on the move. Consider this very basic example:

Here it's white to play, and there are several moves at his disposal. The moves fxg6 and Nxg7 both win a pawn, which is always nice. However, there is a crushing move for white, Nd4+, which wins a rook. In this example, Nd4+ is the *best* move, and therefore if this were a tactical exercise, that would be the "solution."

It doesn't mean it's the only playable move, but it is the strongest move white has at his disposal.

Avatar of neb-c

For the training have a game and tell you some mistakes you made and try make you fix them in another game.

Avatar of LucenaTDB

When you are playing a chess game there is not a sudden flare that goes up to alert you that a juicy knight fork is available to you.  In the tactics trainer the goal is to evaluate the position and to find a winning move.  It may mate the king but it may also gain material.  Sometimes the goal is to force a stalemate when you are in a losing position.  Sometimes you are expoloiting pins, others involve attacking overworked pieces or skewering a piece.

Avatar of atomichicken

I think puzzles are more helpful if you don't make the objective more clear, because in the game you have no hints! I find puzzles stupid that tell you the motive e.g. "gain control of x square", or "decoy his Bishop from x square", because often the motive is the hardest part to find in the game! And once you have correctly assessed the position and found out the goal, the rest should come quite easily.

Avatar of paulstanely45
atomichicken wrote:

I think puzzles are more helpful if you don't make the objective more clear, because in the game you have no hints! I find puzzles stupid that tell you the motive e.g. "gain control of x square", or "decoy his Bishop from x square", because often the motive is the hardest part to find in the game! And once you have correctly assessed the position and found out the goal, the rest should come quite easily.


I understand what you are saying, but my point for example would be if you were playing a game of chess, you know how all the players moved, all the rules, but you didnt know the main objective of the game was to capture the king. At that point you could call it a puzzle by what you are saying, which would blindly be moving the peices around until the computer tells you that you did something right.

Avatar of atomichicken
paulstanely45 wrote:
atomichicken wrote:

I think puzzles are more helpful if you don't make the objective more clear, because in the game you have no hints! I find puzzles stupid that tell you the motive e.g. "gain control of x square", or "decoy his Bishop from x square", because often the motive is the hardest part to find in the game! And once you have correctly assessed the position and found out the goal, the rest should come quite easily.


I understand what you are saying, but my point for example would be if you were playing a game of chess, you know how all the players moved, all the rules, but you didnt know the main objective of the game was to capture the king. At that point you could call it a puzzle by what you are saying, which would blindly be moving the peices around until the computer tells you that you did something right.


You are supposed to solve the puzzle as if you were playing a game. When you are looking for tactics in a game unless your opponent tells you what you are supposed to be looking for, do you just get annoyed and start blindly moving the pieces?

Avatar of TDF

What might help you is a book on tactics. Pick up Winning Chess Tactics by Yassar Seirawan. Its' a great introductory and explains the different types of tactics. Once you make it throught the book you should know what to look for on the puzzles.

Avatar of Olimar
atomichicken wrote:
paulstanely45 wrote:
atomichicken wrote:

I think puzzles are more helpful if you don't make the objective more clear, because in the game you have no hints! I find puzzles stupid that tell you the motive e.g. "gain control of x square", or "decoy his Bishop from x square", because often the motive is the hardest part to find in the game! And once you have correctly assessed the position and found out the goal, the rest should come quite easily.


I understand what you are saying, but my point for example would be if you were playing a game of chess, you know how all the players moved, all the rules, but you didnt know the main objective of the game was to capture the king. At that point you could call it a puzzle by what you are saying, which would blindly be moving the peices around until the computer tells you that you did something right.


You are supposed to solve the puzzle as if you were playing a game. When you are looking for tactics in a game unless your opponent tells you what you are supposed to be looking for, do you just get annoyed and start blindly moving the pieces?


exactly...

Think about it this way, you know that there is a series of moves that will clearly change the fate of the game.  So you already know there is something that can make you win.  From there treat it like a normal game.  Dont expect "Mate in two" or "Win a rook", otherwise you are just looking for ways to mate or win a rook instead of trying to make the best move possible in general.  This will develop your tactics.

Avatar of Sheath

I agree with most of what has been written.  There actually is a hint in the title of the daily puzzle.  Sometimes that hint is more blatant than at other times.  But it really is about helping us learn to react to situations in real games.