Current average chess rating

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Avatar of llama44
nklristic wrote:

Have in mind that many people have joined recently. Most of them are novices , so it makes sense that average rating is lower now.

Actually that would be interesting to check. We can probably expect the averages to go down due to CORVID.

Avatar of Marie-AnneLiz
An_asparagusic_acid a écrit :
llama44 wrote:
An_asparagusic_acid wrote:

The rating is deflating for a reason that you did not mention, which is improvement. Let's say the average person starts at 600, but over the course of a year gains 300 rating point's. This will cause the average to go down, because the 300 rating point's came from other players, which decreases the average rating. Since most new players are new to chess they will improve 100s of rating point's. On a large scale, this will decrease the average rating.

That's part of what made this interesting... as far as the site's average is concerned, improvement doesn't matter! If someone improves from 600 to 2600 and it takes them 100 games to do it or 10000 games the average stays the same (if the RD is basically the same for everyone).

I had players play at random, meaning after a while everyone has about the same number of games, same RD. (the maths details of Glicko were more complicated so I used a modified Elo, but same idea).

But yes, your individual rating can be pushed lower because someone else improves. This happens because the points have to come from somewhere. If someone improves from 600 to 2600 after their high RD period then the group as a whole has to pay them (so to speak) 2000 points.

I would assume that the averege playing strength for each rating bracket has improved, because of improving players.

No because the players here at 1700 are mostly only 1550 elo max in my experience and the 1600 only 1450 elo...but most 1000 and 1150 are 1200+

Avatar of llama44

And, you know, Elo and Glicko are the names of the mathematicians who came up with the formulas, and they're used in other places besides chess. They're not perfect, but my point is they're high quality.

Avatar of Marie-AnneLiz
NMinSixMonths a écrit :

The problem is that it's just a number. It says nothing about actual strength, only the comparison of strength between two players in the same pool. If you take a "low" rated player from here and pit them against a player with a similar rating from a different site, you might find that the average isn't really low at all.

Exactly! here i never got above 1824 but elsewhere i got very easily 2100+

Avatar of llama44

One way to set a... sort of "true" average, is if playing new players only affected their rating, not yours.

And games against them don't affect anyone's rating until they stabilize but...

Obviously this is enormously impractical.

Avatar of Marie-AnneLiz
llama44 a écrit :

And, you know, Elo and Glicko are the names of the mathematicians who came up with the formulas, and they're used in other places besides chess. They're not perfect, but my point is they're high quality.

Arpad Elo, a Hungarian-American physics professor.

Avatar of llama44
Marie-AnneLiz wrote:
llama44 a écrit :

And, you know, Elo and Glicko are the names of the mathematicians who came up with the formulas, and they're used in other places besides chess. They're not perfect, but my point is they're high quality.

Arpad Elo, a Hungarian-American physics professor.

Wow, come on mathematicians, you let some physics guy beat you

Avatar of An_asparagusic_acid
llama44 wrote:
Marie-AnneLiz wrote:
llama44 a écrit :

And, you know, Elo and Glicko are the names of the mathematicians who came up with the formulas, and they're used in other places besides chess. They're not perfect, but my point is they're high quality.

Arpad Elo, a Hungarian-American physics professor.

Wow, come on mathematicians, you let some physics guy beat you

Mathematicians were to busy solving the catalan conjecture.

Avatar of Marie-AnneLiz
llama44 a écrit :

And, you know, Elo and Glicko are the names of the mathematicians who came up with the formulas, and they're used in other places besides chess. They're not perfect, but my point is they're high quality.

Elo was a chess master. By the 1930s he was the strongest chess player in Milwaukee, then one of the nation's leading chess cities. He won the Wisconsin State Championship eight times.[

Avatar of llama44

Yes, I know how to read Wikipedia.

Avatar of llama44

Here, I made an easy way to visualize it.

Try to guess what will happen, then I'll post the answer below

For the first picture, the blue is the ratings of an established group of 5000 players, they've been playing a while and their average is at 1500.

The red is the true strength (not the rating) of a group of 500 players who join. They're new so their ratings will be adjusted quickly.

 

 

However, for the purposes of this illustration, we're going to start these strong 500 players at a below average rating. Here's the same picture but this time the red is the starting rating of the new players.

Now I run the simulation for 5 million games.

If the rating formula works (and it does) then this is sufficiently long for the group of new players to reach their proper rating.

But here's the question: Before the players joined, the average was 1500.

What do you think the new average rating will be after all the games have been played?

(The answer may surprise you)

Avatar of llama44

Ok, here's the graph after 5 million games. We can see the rating system has done a good job.

 

But what's the average?

It hasn't changed!

We see the average started at 1502 and after the games is 1500.

Why?

It's because as the red group moved right through the graph, eventually their high RD disappeared. When their RD was about the same as everyone else, at that moment the new average was set. The red group continues to move to the right, but the average will be unchanged. I could run it for 500 million games and it wouldn't change the average.

Pretty cool isn't it?

 

Avatar of llama44

Oops, in the first graph, it's blue and red true strength (not rating) when it was supposed to be blue's established ratings and red's strength. The way it's set up though it's extremely close. Blue had been playing so for blue there's an average difference of only about +/-50 rating points between strength and rating, so it's still a reasonable graph for this illustration purpose.

---

So do strong players move the average up? Yes.

But the big question is... how quickly can your system (with the starting rating and initial period) move that player to their correct rating?

The "true" average of my example "should" have been just under 1550 after the games finished. It was lower because we started the new group low and they weren't able to climb quickly enough.

Avatar of Marie-AnneLiz
llama44 a écrit :

Yes, I know how to read Wikipedia.

But how many did read it?

I'm sure no one except you.

Avatar of Saddled

I get that all rating systems are confined to their own pools, but this sites own rating system rates their own "beginner" category at 1000 which is only slight below their own average player.  Start a new account and choose "beginner", you'll be 1000 which is this sites average player.  

Avatar of llama44
Saddled wrote:

I get that all rating systems are confined to their own pools, but this sites own rating system rates their own "beginner" category at 1000 which is only slight below their own average player.  Start a new account and choose "beginner", you'll be 1000 which is this sites average player.  

I don't know if the names they selected are good or not.

But trying to label them correctly would be a big mistake. What you want is for people who know nothing about ratings (or at least nothing about where they fit in to chess.com) to choose a rating close to what they will eventually be.

So as long as the words they used trick people into getting close, they were successful.

Avatar of llama44

I mean, if people could be trusted to rate themselves, they'd just have a box where you enter a rating.

Avatar of llama44

I mean, there's probably some interesting psychology... maybe the names hardly matter at all... if I recall 3 of them are synonyms (beginner, novice, new).

People don't want to say they're terrible, so when faced with 3 synonyms people will usually choose one of the higher ones... and if the two higher ones straddle your average then most new users will be put there... which is statistically what you want.

Then the last 2 are something like "intermediate" and "advanced"

Intermediate is perhaps the OTB average (in the United States at least) of ~1500 which may be ~1700 on this site.

Then they choose advanced to balance the distribution (whatever it is).

Again, maybe I'm over thinking stuff, but it's kinda of fun to think about.

Avatar of WeylTransform
llama44 wrote:
Marie-AnneLiz wrote:
llama44 a รฉcrit :

And, you know, Elo and Glicko are the names of the mathematicians who came up with the formulas, and they're used in other places besides chess. They're not perfect, but my point is they're high quality.

Arpad Elo, a Hungarian-American physics professor.

Wow, come on mathematicians, you let some physics guy beat you

ย 

Some physics guy!? How could you, his forename is virtually universal in modern technology, especially with Generation Z? Give some credit to his name, it's much a similar to the iPad. Arpad literally prognosticated the invention of the iPad.

Avatar of llama44

Ok, but I mean... mathematicians are sort of famous for coming up with solutions 100+ years early, before people even knew there was a problem to be solved at all.

I know very little about both the theory behind statistics and economics... but doing this little program made me think they're connected.

Imagine you have a certain amount of gold. Its value depends on the market you enter, and commodities fluctuate day to day like a person's rating shadows their true skill.

In other words there were practical problems related to this since the dawn of civilization. So I'm surprised a mathematician didn't come up with something similar to Elo 1000 years ago