@Nuclearturkey ...
Completely random pawn and piece structures? So you haven't played 960?
The pawns are placed where they've always been placed, on the second rank, every single one of the eight pawns, in fact. The rules of movement are the same. The pieces end up in other starting locations, though you still have absolute familiarity with the board and set-up. And the pieces all obey the rules of chess.
It's just another starting configuration, and the purpose of it is to take the mind out of the memorization-cage it's in, and to let it be creative from the first move. The immense creativity of the games from the mid to late 1800s is a result of the game not having been locked down in theory which punished invention.
I'm for both, but if I had to choose between a game that allowed OTB creativity and invention, or one which required enormous memorization prior to any sensible play ... We have both ... I don't see the problem.
I haven't. But I thought it's common sense that if one is a decent standard in regular chess and can get into the same kind of Middle-Games regularly that playing 960 will be radically different for them. As from the 1st move there won't be much familiarity about the situations and vastly differing strategies will be called for with each game. Am I wrong?
Some basic strategic principles will apply eg:
-king safety
-material
-initiative
-pieces coordination
-pawn structures (very similar )
-center control
-open files / diagonals
But yes, you will not be getting the kind of middlegames you typically get say from your favourite defence.




@Nuclearturkey ...
Completely random pawn and piece structures? So you haven't played 960?
The pawns are placed where they've always been placed, on the second rank, every single one of the eight pawns, in fact. The rules of movement are the same. The pieces end up in other starting locations, though you still have absolute familiarity with the board and set-up. And the pieces all obey the rules of chess.
It's just another starting configuration, and the purpose of it is to take the mind out of the memorization-cage it's in, and to let it be creative from the first move. The immense creativity of the games from the mid to late 1800s is a result of the game not having been locked down in theory which punished invention.
I'm for both, but if I had to choose between a game that allowed OTB creativity and invention, or one which required enormous memorization prior to any sensible play ... We have both ... I don't see the problem.
I haven't. But I thought it's common sense that if one is a decent standard in regular chess and can get into the same kind of Middle-Games regularly that playing 960 will be radically different for them. As from the 1st move there won't be much familiarity about the situations and vastly differing strategies will be called for with each game. Am I wrong?
There won't be a lot of familiarity, but the basic overall strategy doesn't change at all. The goal of the opening is to try to get control of the center, and try to get some advantage that you can carry over into the middle game, just like in standard chess.