And I just can't understand the point of that. You are supposed to be learning a drill but you don't even learn the moves because the engine is doing weird blunders all the time
The Chess Engine in Drills is WAY TOO EASY

A related issue (not due to the engine being set too low) is that at some point when the position is lost the engine often doesn't defend tenaciously (even if it is set to 3200). Like, it's running from its pawns instead of trying to hold them. I think I understand why that is: For the engine the position is lost anyways and running away from the pawns means checkmate is more moves away then if it stays and the opponent plays the best moves. But this is missing the point as the the drill is supposed to test whether you can find the best moves against good defense.
Is it possible to have the option readily available to play it out against a bot of one's choice?
I feel that might be an easy fix unless the bots have the same issue.
Because currently the positions and the explanations are top notch, but the practical experience leaves something to be desired. Sure, that way people can complete more drills in a shorter amount of time and feel great about themselves. But what have they really learned?
I just feel that this situation is unfortunate because after completing the drills people might think that they've really understood the positions and how to play them when in many cases they haven't really faced the critical lines. And they may very well not be aware of it and even if a coach asks them specifically if they know how to play the position they might reply 'Sure, I've seen it and I've trained it' and then they may end up with bad holes in their chess knowledge.

A related issue (not due to the engine being set too low) is that at some point when the position is lost the engine often doesn't defend tenaciously (even if it is set to 3200). Like, it's running from its pawns instead of trying to hold them. I think I understand why that is: For the engine the position is lost anyways and running away from the pawns means checkmate is more moves away then if it stays and the opponent plays the best moves. But this is missing the point as the the drill is supposed to test whether you can find the best moves against good defense.
Is it possible to have the option readily available to play it out against a bot of one's choice?
I feel that might be an easy fix unless the bots have the same issue.
Because currently the positions and the explanations are top notch, but the practical experience leaves something to be desired. Sure, that way people can complete more drills in a shorter amount of time and feel great about themselves. But what have they really learned?
I just feel that this situation is unfortunate because after completing the drills people might think that they've really understood the positions and how to play them when in many cases they haven't really faced the critical lines. And they may very well not be aware of it and even if a coach asks them specifically if they know how to play the position they might reply 'Sure, I've seen it and I've trained it' and then they may end up with bad holes in their chess knowledge.
Yeah I agree with this, if you do a game review and your opponent blunders a bishop or something like that in an already deadlost position its gonna say "*Random bishop move* is excellent. This loses a bishop, but the position was losing no matter what.
It seems when I do the drills that the engine plays REALLY EASY against me, and I have almost NO PROBLEM completing the drill. The engine makes blunders and huge sacrifices.