chess engines typically do not have a "style." They just calculate to the best of their ability and if a "lower difficulty" engine, then it calculates to the best of its ability and then occasionally plays non-best moves (lower difficulty engine plays worse moves more frequently).
However, chess.com "personality bots" are programmed to have certain 'personalities' and play 'styles.'
The max difficulty engines "understand" a ton, but still a few positions it evaluates incorrectly until you "show it" the correct idea or until its depth catches up. You can google "horizon effect" or check out some chess positions computers can't currently evaluate correctly.
Here's the game
I've heard about some chess positions which engines just can't understand...probably in recent blogs. Mostly draw looking...pawn chain blocked position.