It seems to me that no one here has spent any time actually going through the games of lower rated players. If you go through carlsen's games then u would obviously think that strategy is terribly important since carlsen does not allow small tactics to ever show up. However we are talking about lower rated players and there biggest weakness lies in there tactical ability and in them allowing so many combinations. That's where they are lacking.
Not trolling at all, just speaking from experience. I urge you to go over the games of some 1000 rated players in this website and u will see for yourself... they don't need lectures about pawn structures, they need to just "see" moves... that's all which is needed
I analyze a good number of lower-rated player games because I'm one of them. Yes, simple tactical errors (in my case usually failure to see 2-3 move combinations rather than single-move blunders, though they happen too) decide the majority of my games, and working on that one thing is a reasonable strategy to improve.
But, in certain games, reasons for the outcome are less obvious. I'll make a series of mistakes that do things like reduce coordination of my pieces, break up stable pawn structures, and ignore strategic rules like improving king safety and getting rooks on open files. None of these moves lead directly to loss of material, but my engine evaluation and board position just gets worse and worse until my opponent has all the options and I have few.
On the Perpetual Chess Podcast, guests with titles and coaching experience have offered a range of opinions, from: low level players should focus mainly on tactics, to: get basic strategic ideas into low-level players' heads early so they can start thinking about how they interact with and lead to tactical options.
There are few, however, who take the hard-line you do, which is to suggest that low-level players' tactical problems render all discussion of strategy categorically pointless. A lot of those "strategic" guidelines and heuristics pretty directly help improve one's own options at the expense of one's opponent's (for example, getting one's rook to the open rank first.)
Kindly refer to my post #188, i explained my point there.
Lower-intermediate is pure wild west. Strategy is just means to an end, that end being winning. When your opponent is giving you a piece then u don't need the open file... in my last game my opponent trapped his knight, in the game before that i hung my knight... that's how players below master rating win games, not by strategy.
This is what hikaru and magnus have said... magnus says players should just study tactics before 2000... hikaru said that 95% of chess is tactics below 2200
Real GM teachers know better... strategy is useless without tactics
thats a different argument now bud. and one most people would agree with.
I have given my reasoning as to why strategy is useless below a certain rating. The reason is simple, the reason GMs talk about needing small advantages like an open file, good pawn structure etc is because their opponents don't allow them to just take their pieces... this is why they need strategy.
It's simple... if you can win a piece you would rather win a piece than just grab an open file right? well master players don't let you win a piece so u turn to strategy in order to gain the advantage... however in the games of lower rated players they frequently let you win a piece... so the important thing is to make sure that you have a sharp eye since in lower ratings people will frequently make mistakes, hang a pawn, make blunders etc.
You don't "NEED" strategy to win when your opponent is giving you free material... this is why strategy is useless below a certain rating. Strategy is just a means to an end.. the goal is to get to an advantageous position and a much quicker way of doing it is to win material.
You see, games at our level is just wild west. Mistakes, blunders, hanging pawns, missed combinations etc etc happening all over the place. Studying strategy is barely important since the way you get an advnatge at this level is by spotting mistakes and winning material, not by getting a long term strategical advantage.
Is it clear? i cannot make it more clear than this. Not all ratings require the same focus on all things. Strategy is worthless if u can just win their queen lol