You can make an engine that tries to force the worst possible line by flipping the sign of its evaluation.
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I wonder what would happen if you had stockfish 7 vs. stockfish 7 and had the first stockfish play the best possible move it could see while the second one played the lost possible move it could see, it vice versa. How do you think it would go? If you are really creative, you can get the second stockfish to actually max/min instead of doing min/max and finding the worst possible branch. That would make it play really horribly.
I think the opening would probably be like: