I need advice from a titled player


???????????? Plenty of chances to attack just create them
Yup then once you get said good position if possible figure out how to attack or just when you blunder bully your opponents cuadr most of the time they blunder back
Tactics, Tactics, Tactics.
Study Morphy, Fischer, and Mikial Tal.
This won't solve all your problems because as you increase in strength, so do your opponents.
Play openings that encourage Tactics.
Here are some examples:
Scandinavian, KID, the Benoni, Sicilian, the Benko Gambit. The Kings Gambit. Etc.
Remember, two sayings that apply to all areas in life.
" Those who live by the sword, die by the sword. "
" Do not pull me without reason. Do not sheath me with out honor. "
I know but like
I wouldn't want to attack if it gives my opponent the chance to attack.
The king's gambit's really risky...
Not rly the kings gambit isn't that bad it just doesn't give winning chances if your opponent plays correctly which unless they are a super gm or you do something dumb they give winning chances

Play moves that dont give weaknesses. Just dont blunder stuff and you can get to maybe 1700-1800 rating
not simple like that

I know but like
I wouldn't want to attack if it gives my opponent the chance to attack.
Why not?
Be brave. It's only a board game - might as well play it ferociously and without fear.


You can get an "attacking" "style" by calculating better and doing more tactics, while also developing pieces both actively and logically. Attacks ungrounded in reality is nothing more than a blunder (it has to make sense!)
Here is an example of an attack and why it was good:
Here's an example of an attack not on the enemy king:
Yes, as an almost titled player that is 100% true. It feels great to crush someone with the fried liver or whatever, but true crushing is like a good attack that seemingly comes out of nowhere and has tactics or positional ideas in them
Style is playing in the way that you enjoy. Not blundering is the most important thing in every position for winning and drawing. If only one move does not blunder, then your style is irrelevant. So, as long as you blunder check every move then you will go far. This is from me, a lazy player who does not do that every turn, and it shows in my games. Note, if you want to play sharp games, choose lines where the other player has to keep finding the right move, but you have lots of options. It will make you look better and exhaust the player who does not know the theory.