I solved chess (actually Stockfish did)

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raygordonteacheschess

My background is video games.  By 1982, I had solved PacMan, Space Invaders, Asteroids, Centipede, and Scramble, though I never solved Defender (another kid I knew did).  I played against Bill Bastable's perefct game of PacMan in July 1983 in Manhattan.  We solved those games just by copying what the computer did and then improving on it, without books.  Chess engines work the same way.

Checkers was solved not by a tablebase working backwards, but by opening variations working forward to the point where certain openings have to be banned.  I solved chess the same way, at first working with known "equality" lines but that wasn't enough.  I worked out the QGA to forced equality at move 25 but there were too many detours to memorize a solution.  "Forced equality" is a good first step but it is not a forced draw, or the chess equivalent of hitting from the logo in the NBA.  I needed a much narrower solution: enter the Benko Gambit.

Computers rate the main lines of the Benko at around 1.25 for White.  Is this a forced win?  Definitely not.  Extensive research I conducted shows that anything under +1.50 is almost always a draw for Black, and anything over +1.75 a certain win for White, with the middle a gray area.  repeatedly, I found ways to peter the main line of the Benko into a forced draw in the endgame, at which point the tablebases take over.

The next step was turning every opening into a Benko, or if White deviates, a Benko formation with full compensation for a pawn that isn't even sacrificed.  As White, 1. d3 accompishes this and can give white the Black side of a QGA after 1 d3 d5 2 d4!, which is also a forced draw, but is not narrow enough, whereas the Benko can be reduced to around 235 variations that, once memorized, make it impossible for White to win.  How does one win the world title match without ever winning as White?  Worse yet, once one memorizes the draw they play the opening like a 3600 and carry that into the middlegame, knowing every relevant pattern and tactic, so that White has to fight to survive against an omnipotent, invincible opponent.

I do not engage the chess world because there are too many egos and insults, but this solution is the absolute truth and will catch on no matter what.  I'll soon be streaming it live to show just how simple the game has become.  The GMs know this but don't want to ruin the game so they aren't in a hurry to reveal it.  I designed a 9x9 variant with its own board that I created so I have an incentive to destroy 8x8 chess.

Anyone who takes the above approach to chess and learns equal or better middle and endgame technique will never again lose.  White can still deviate, but the detours are becoming more and more desperate, plus it can't stop the formation.

This is what people tried to accomplish with the London system, but that is not narrow enough.

I will not be checking replies to this I just wanted to spread the truth about chess to as many people as possible.   Thank you for reading.

raygordonteacheschess

Please be advised that this is a USCF affiliate and USCF conduct rules apply.  Any violations will be reported directly to USCF.

tygxc

#1
"anything under +1.50 is almost always a draw for Black, and anything over +1.75 a certain win for White" ++ This is too broad: the drawing margin is between -0.5 and +0.5. +1 pawn wins.

"I worked out the QGA to forced equality at move 25" ++ Seems plausible.

"the Benko into a forced draw " ++ Surprising if true

And what about 1 e4?

"How does one win the world title match?" ++ by going into rapid tie breakers

Stockfish vs. Stockfish:

 

White wins. Improvement for black?

 

Draw. Improvement for white?