Thirty years ago the international football (soccer to Americans) became convinced that defensive strategies had become too sophisticated and effective, leading to too many dull games as inferior teams could fall back into a "shell" and hold on for a draw. Their solution was to change the win=two points, draw=one point on the standings table to win=three points, draw=one point, making a win and a loss worth more in the final standings than two draws. If FIDE did the same thing it would incentivize players to go for the win. This wouldn't keep NikkiLikeChikki and her ilk from being bored by long games, but I would suggest they wait until the games have been analyzed and published--then there would be no difference.
See my Post #17 on page 1 of this thread.
Tell me how many WCC games from the 20th century will be remembered? I’d put the over-under at 1 and take the under.
Yeah the Dubov game was classical...
While rapid and blitz may be far more exciting for spectating, classical usually produces far more well-played games and masterpieces as there is time to calculate.