If you could add or remove 1 rule to chess, what would that rule be?

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Avatar of BlunderMeister
leandron wrote:

I agree with ivandh...1st pawn  n or b...2nd pawn r...3rd pawn q


That's just too random for me.  Too each his own.  Of course, it's not like anybody would really adopt any of these suggestions anyway.

Avatar of victhestick
furtiveking wrote:
panderson2 wrote:

White first move advantage ...


And how exactly would you get rid of that without giving the same advantage to black?


White should not move first in everygame.

The color/side of the board could be determined, and then a random act, like the roll of a dice, a flip of a coin, could determine which color moves first.

Avatar of ivandh

No one has paid attention to my suggestion about adopting shotglasses... I was serious about that one.

Avatar of victhestick

can you promote a pawn to shot glass?

Avatar of BlunderMeister

Your first promoted shot glass gets filled with beer.  2nd with wine.  Then whiskey.  Then everclear.

Avatar of ivandh

Usually I capture a beer only to lose my queen... I'd say I'm still up the exchange.

Avatar of MyCowsCanFly

I think when a pawn gets to the eighth rank, it should be able to be promoted to another king.

Avatar of MyCowsCanFly
tonydal wrote:

Yeah, I like that one.  Now here's the question:  if you mate one of them, do the mating pieces have to remain there in position while you chase the second, or do you get to capture the first king?


If they don't remain in place, it might require a new chess term..."unmating" or "demating" or "dismating" or "divorce." Determining insufficient material might get complicated.

I'd suggest a new term for mating all kings..."cremating."

Also, it might require considering a fourth phase of the game..."The End End Game" or the "Re-end Game."

If any of this make sense...I apologize.

Avatar of excelguru

It needs to be SHARKS with lasers. You can't leave out the sharks.

I really like the idea of promoting to a previously-captured piece. It better reflects the war-like spirit of the game and works great if your set doesn't include extra queens. If none of your pieces have yet been captured, then either (a) the pawn is not allowed to move to the promotion square (the same as being blocked!!) or (b) the pawn moves there and has to sit patiently (as a pawn) awaiting a captured piece to rescue. Either way, the pawn becomes a sitting duck for your opponent.

Option (a) is the easiest to implement online because it requires no change in software coding (if that's the right terminology). It simply requires a voluntary agreement between the players before the game begins.

Remember, however, that a computer analysis of your finished game won't reflect your pre-game agreement. (e.g. "BLUNDER! Much better was 32. f8=Q#")

Avatar of excelguru
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Avatar of ZBicyclist

Add: Bishops could also move "one straight backwards", enabling them to change colors and greatly increasing the power of the piece.

Get rid of: en passant.

Avatar of DoctorDG

bishops being able to change colors would make games end too quickly, and make them a very stalematey piece... Think of how easy it'd be to just spam checks with something like that.

 

What I'd like to see is a weekend queen that can only move 3 squares adjacent, but can attack like the horse, but can only attack like the knight with the same L shape.

Avatar of Conflagration_Planet
victhestick wrote:
furtiveking wrote:
panderson2 wrote:

White first move advantage ...


And how exactly would you get rid of that without giving the same advantage to black?


White should not move first in everygame.

The color/side of the board could be determined, and then a random act, like the roll of a dice, a flip of a coin, could determine which color moves first.


 That's kind of silly when you think about. Deciding who plays black is random, so it's redundent.

Avatar of Tyzer
woodshover wrote:
victhestick wrote:
furtiveking wrote:
panderson2 wrote:

White first move advantage ...


And how exactly would you get rid of that without giving the same advantage to black?


White should not move first in everygame.

The color/side of the board could be determined, and then a random act, like the roll of a dice, a flip of a coin, could determine which color moves first.


 That's kind of silly when you think about. Deciding who plays black is random, so it's redundent.


Thanks, I was itching to point that out ever since I saw that post. XD

Avatar of x-5710721855

We should be able to capture our own pieces/pawns if needed. Think about it. In real warfields, if we can mate the king by capturing our own pawn which is on the way, why not go for it. After all it is within the rules of movement of my pieces and one of my own army men who is captured/sacrificed :).

 

Avatar of musicalhair

I don't know Ahhca, I suspect that is like saying "I should be able to cut off my head so my neck can see the sky".  I think a lot of great combinations start with getting your own pieces out of your own way.  I realize you're responding to a question with legit answer, but I bet you'd not even want that rule change to be a permanent one.

Avatar of musicalhair
manikcharan wrote:

i would make the rule that those whose names are Manik Charan always win

lol


I would then have to make my own rule to never have to play Manik Charan, at least not in games that "mattered".  Wait ... none of my games matter. 

Avatar of philidorposition
victhestick wrote:
furtiveking wrote:
panderson2 wrote:

White first move advantage ...


And how exactly would you get rid of that without giving the same advantage to black?


White should not move first in everygame.

The color/side of the board could be determined, and then a random act, like the roll of a dice, a flip of a coin, could determine which color moves first.


That is logically redundant. It's just a primitive version of the first move advantage. The current system is exactly the same as that, but it's just organized in a way that doesn't allow one player to get lucky, and makes it easier for kibitzers to see which side got the advantage and come up with statistics. So think of this way: it's not "white gets the first move," it's "the first to move gets white".

EDIT: sorry, this has been pointed out before. Always too late.Smile

Avatar of Timotheous

The pieces would not exist as solid bodies unless you were observing them. So whenever you were not looking at them, they were more describable by a probability wave function represented by % possibilities of a range of pieces. When you actually observed a given piece, the wave function that describes the distribution of probabilities for that piece would then collapse into a particular piece with a set of rules of movement. 

So if both players played the game blind folded, then all of the moves would be made with overlapping probability functions rather than with discreet pieces.

Tongue out

Avatar of TheBone1

If I could delete a rule, I would delete the rule that says you cannot castle while moving "through" check.  I don't think of the king moving 2 dimensionally through check during the castle move.  I see it more as a "morphing" move where the king and rook magically and mystically re-appear on new squares and are oblivious to any danger.