Your iPhone issue does sound different. Have you tried uninstalling and reinstalling?
The iPad is the same version of OS others are for sure having the issue with and will need to wait for a fix.
Your iPhone issue does sound different. Have you tried uninstalling and reinstalling?
The iPad is the same version of OS others are for sure having the issue with and will need to wait for a fix.
This is a crazy issue, but here is the explanation:
The reason that some iOS devices are unable to connect to live chess games is because of a limit in 32bit devices which cannot handle gameIDs above 2,147,483,647. So, literally, once we hit more than 2 billion games, older iOS devices fail to interpret that number! This was obviously an unforeseen bug that was nearly impossible to anticipate and we apologize for the frustration. We are currently working on a fix and should have it resolved within 48 hours.
Thanks!
Erik
I guess you're either 1. kidding us, 2. thinking we will just take your word for it or 3. a very unskilled programmer. The thing is, it has to be one of the most easily predictable bug you can think of. And it comes very, very slowly, game after game, year after year... You've had years to fix this, and your "chess.com 2.0" would have been a good time to do it.
To everyone else, I recommend you take a look at lichess.org. The interface is what chess.com 2.0 should have looked like and is simple, elegant and responsive. Everything is free (game analysis, tactics training, etc.) and the experience is just generally better.
This is programming 101. They should have used an explicit 64-bit integer type from the start. This is not a fault of 32-bit devices. It's a foreseeable defect introduced by software engineers.
Cest un probleme, n'est-ce pas?