Is bullet an indicator of being a good otb player?

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Avatar of Ilampozhil25

people forget what lol means

#19 is laughing at "not a good joke"

Avatar of Rimuru
TheSwissPhoenix wrote:
Optimissed wrote:

Definitely not. You can win at bullet just by moving faster than your opponent so it isn't an indicator at all. Hence all the 2300 bullet players who would be defeated every time by a 1600 otb player at normal time controls. That's 1600 FIDE of course.

I know a 2850 bullet player who is 1600 blitz and probably like under 1000 uscf

That's quite rare. Most advanced bullet players at least have some experiences on other time controls. For example, I know someone with 2800 bullet in chess.com, but 2400 in blitz and rapid. The difference isn't that high that goes to 1000. As for the FIDE, he was 1900. Though someone who is 2850 bullet player and under 1000 USCF is completely rare.

Avatar of Rimuru
TheSwissPhoenix wrote:
GrandRimuru wrote:
TheSwissPhoenix wrote:
Optimissed wrote:

Definitely not. You can win at bullet just by moving faster than your opponent so it isn't an indicator at all. Hence all the 2300 bullet players who would be defeated every time by a 1600 otb player at normal time controls. That's 1600 FIDE of course.

I know a 2850 bullet player who is 1600 blitz and probably like under 1000 uscf

That's quite rare. Most advanced bullet players at least have some experiences on other time controls. For example, I know someone with 2800 bullet in chess.com, but 2400 in blitz and rapid. The difference isn't that high that goes to 1000. As for the FIDE, he was 1900. Though someone who is 2850 bullet player and under 1000 USCF is completely rare.

He is realllly fast and farms cheaters for rating (like you know how when you play cheaters, you get your points refunded if you lose? So whenever you beat them, you net gain rating.) This strategy of gaining rating is very questionable (He's gotten banned multiple times), but it works so...

I don't see what is the point of playing chess for him

Avatar of SirRM23Divergent
Ilampozhil25 wrote:

people forget what lol means

#19 is laughing at "not a good joke"

lol

ik what lol means

Avatar of paper_llama
Ilampozhil25 wrote:

to those who dont get the joke, the coefficient is 0 (or whatever means that there is no correlation idk)

It's not a joke... people don't know what correlation means.

There is obviously a positive correlation.

Avatar of paper_llama
Jenium wrote:

There is not a strong correlation. I agree with Crystal. Bullet is mainly about spotting simple tactics quickly. And of course being good with the mouse. OTB you also have to know positional ideas, endgames and above all you need to be able to calculate lines correctly. That's why, for example, some streamers are 2200 in bullet, but barely above 1700 in slow chess.

People don't often mention it, but bullet is also about the initiative. It's better to post pieces aggressively. If you can get your opponent to start calculating, or if you're the one who gets to decide when to initiate captures and when not to, then you'll gain time on the clock. If that type of thinking carries over into your OTB games you'll just be hurting your position. That's why bullet is close to a variant.

Avatar of paper_llama
Optimissed wrote:

You can win at bullet just by moving faster than your opponent

But what if your opponent also moves fast?

If it were just speed, then the rating range would only be a few 100 points.

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Optimissed wrote:

2300 bullet players who would be defeated every time by a 1600 otb player at normal time controls.

Incorrect.

Avatar of paper_llama

By the way, sometimes when I was playing drunk, I'd move far too fast for 1+0 games, and that'd cause me to lose a lot.

In fact some opponents noticed what was going on, so they'd slow down a bit.

I notice it's usually old people who don't (and probably can't) play bullet who talk about "it's only moving fast." Yeah, maybe to you it's only moving fast, since you physically can't go faster than 1 move every 2 seconds, which is far-far too slow, but between two people who are able to move fast that's not what the game is about.

Avatar of paper_llama
TheSwissPhoenix wrote:

I know a 2850 bullet player who is 1600 blitz and probably like under 1000 uscf

Being underrated doesn't count... that's a silly example.

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TheSwissPhoenix wrote:

He's gotten banned multiple times

And what do you think that means... come on now, connect the dots... I believe in you, you can do it...

Avatar of SirRM23Divergent

I'm around 1900 in bullet and around 1900 OTB

many ppl think bullet is just about moving fast and as a player who has played over 10,000 games, i can't stress just how wrong this is

that only happens around under 1000

Avatar of N_G-9
Ralphmcm hat geschrieben:

I'm around 1900 in bullet and around 1900 OTB

many ppl think bullet is just about moving fast and as a player who has played over 10,000 games, i can't stress just how wrong this is

that only happens around under 1000

I agree

Avatar of mirroredragon

bullet takes skill... as long as you're over 1800

Avatar of LadyCockroach
Ralphmcm wrote:

I'm around 1900 in bullet and around 1900 OTB

many ppl think bullet is just about moving fast and as a player who has played over 10,000 games, i can't stress just how wrong this is

that only happens around under 1000

It is just about moving fast, for most part atleast. A majority of my bullet wins is because I was about to move faster than my opponent and win the game on time

Avatar of colecollector
not at all
Avatar of Boar1976
No. You are playing without thinking. A quick internet connection doesn’t make you a good orb player
Avatar of Ziryab

No

Avatar of GYG

It's very rare to find someone whose 1+0 peak is more than 200 points higher than their blitz peak.

It's very rare to find someone whose blitz peak is more than 400 points higher than their FIDE rating (the rating they would be if they played some OTB events and got a rating to reflect their real strength.)

ie. even absolute bullet specialists are still only going to be a few hundred points higher rated at bullet than they are OTB, and if the gap is any bigger than that it's because their OTB rating is old and innacurate

Avatar of GYG
TheSwissPhoenix wrote:

He is realllly fast and farms cheaters for rating (like you know how when you play cheaters, you get your points refunded if you lose? So whenever you beat them, you net gain rating.) This strategy of gaining rating is very questionable (He's gotten banned multiple times), but it works so...

I know which user you're talking about with this, but IMO it's chess.com's own fault. If you don't want 1800s getting 2800 bullet ratings the solution is simple:

  • Make 10 second chess it's own rating category
  • Ban the super-obvious bots before people can farm off them
Avatar of Optimissed
GYG wrote:

It's very rare to find someone whose 1+0 peak is more than 200 points higher than their blitz peak.

It's very rare to find someone whose blitz peak is more than 400 points higher than their FIDE rating (the rating they would be if they played some OTB events and got a rating to reflect their real strength.)

ie. even absolute bullet specialists are still only going to be a few hundred points higher rated at bullet than they are OTB, and if the gap is any bigger than that it's because their OTB rating is old and innacurate

I've seen people with differences of 600 between blitz and bullet. Blitz strength is a better indicator but bullet doesn't indicate anything. A lot of 1700 FIDEs could beat bullet 2300s at slowplay.