Is bullet chess good or bad for you?

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Avatar of DaphneLouise

bullet is very bad for you.

Avatar of drmrboss

I play bullet mostly for fun when I am choked with stress!

Playing bullet for about one hour give me headache, so I also play when I cant sleep at night. (tiredness and headache is good enough for me to fall asleep). 

Avatar of kratoz4411
drmrboss wrote:

I play bullet mostly for fun when I am choked with stress!

Playing bullet for about one hour give me headache, so I also play when I cant sleep at night. (tiredness and headache is good enough for me to fall asleep). 

For me playing bullet raises my adrenaline and kept me up late at night. Im a little competitive so Im getting irritated whenever I lost. happy.png

Avatar of Cool_Prakhar
Play stockfish at it... It likes to think
Avatar of Cool_Prakhar
Lol my bullet stats are going up....
Avatar of Account_Suspended

depends on how many bullets you can take

Avatar of 2Ke21-0

If the bullet hits your head or any other essential organ, you are at fatal risk. Otherwise, it will pain, but you will survive. 

Avatar of Account_Suspended

Be the Swiss cheese player.

Avatar of Capitalist_potato

It’s generally bad for your chess skills

Avatar of HangingPiecesChomper

bullet is great

Avatar of ChessMasteryOfficial

Overplaying bullet might introduce bad habits or stall progress in strategic and positional understanding.

Avatar of RobertLPeters
ModestAndPolite wrote:

I seem to lose all my games on time, most often in positions where I have a crushing advantage. Often several pieces up, or about to deliver a forced mate.

If I were playing with real pieces and a real clock I would easily finish off the games.

But on-line, no matter how quickly I move all the comms in-between means that my moves consume at least a full second each. It makes no difference what I use: mouse, touchpad, joystick, graphics tablet or game controller. Yet somehow my opponents manage to respond in half a second or less.

If this is the case for anybody reading this, I would highly recommend playing with increment (I'd recommend it regardless). 1+1 for bullet, 3+2 for blitz, 15+10 for rapid is going to treat you a lot better than flat 1, 3, or 10 minute time controls. If you can envision a forced mate and you are playing with increment, you should be able to deliver it regardless of time remaining on your clock, assuming you haven't already reached 0.

Honestly, I wish chess.com would make 1+1 for bullet, 3+2 for blitz, 15+10 for rapid the defaults, far less cheesy.

Avatar of clthegsta

yes

Avatar of ArjaysChess

Bullet Chess should be Bullet Sucks or just BS for short.

Avatar of medelpad
Lowkey bad
Avatar of cl0udnotfound
I'd say bad. It forces you to think un-naturally fast and most of your moves would be inaccurate. Take it slow first. start with Rapid, move onto Blitz, then finally with enough practice try out Bullet.