Insisting on this argument is futile. As I said, the game can be affected and interfered with by external factors such as a power outage. There is no power outage in chess alltho it can disrupt the game from outside. A player can also get up and shoot the other player effectively ending the game. The game can be affected by external factors, deemed probabilistic or deterministic but they are not a part of the game. Guns and violence is not internal to or a part of chess. What happens IN chess is within the rules and thats the topic of this thread. Not power outages.
PS. Giving thumbs up on your own post seems conceited.
Insisting that your definition of "in chess" is the only possible way to look at things seems conceited and unrealistic. Of course computers/smartphones and the power and connection associated with them are an essential part of online chess--the game could not exist without them.
You agree that players are part of the game, and that winning is the objective. On some rare occasions the winner/loser is determined by factors other than which contestant has displayed better chess skill. When uncontrollable circumstances award the poorly-performing player the victory, rating points, prize money that player was lucky rather than skilled. The loser wailing that an opponent didn't really deserve to win is not uncommon, but it's just sour grapes.
PS--I looked to see who gave me the thumbs-up but the chess.com program put my name in and froze so I was unable to delete it. Sometimes computer glitches produce unintended results.
Okay. So your argument is that any external factors such as a power outage or a player getting shot that causes the game to end and to have the points awarded to one person is to be considered a factor in chess.
My argument is that any external factor like ones mentioned (really up to ones imagination) are situations where chess is actually disrupted and the organizing body has to come up with a solution outside of chess on how to continue or award the points. Chess as a game is defined by the rules and gameplay mechanics. When external disruptions happen the game is effectively paused or invalidated and the resolution is handled administratively and not via the chess principles.
Now I wonder which point of view seems more valid. Feel free to elaborate if I didn't present your point accurately enough.
Shall I write an essay