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Ah, so moves that would be annotated with a square 'ffwere "legal move" replaced with "sound move"[ i.e. maintains theoretical result of round's score]. I wonder if acute'ly forcible scenarios particularly for several turns by both sides tend to be more drawing than overtly obtuse ie nothreatening/quiescent positions
The acuteness often appears in gambits, exchanges but not necessarily. In my thread about acuteness U can see an old example, called Immortal Draw, consisting exclusively in 1-acute moves.
#67 NLA: Symmetrical 1. b3 b6 is added.
#68 van't Kruijs: Indian 1. e3 Nf6 is added.
Okay, I was busy, but now I'm back and continue to maintain and complete this list.
Current status: 69 openings with 160+ games in the Explorer.
Seems rather subjective. A move early on in the game should be weighed a lot less than later where there are less positions and pieces.
Yes, I know, evaluations depend on engines and statistical evaluations on databases. They clearly shouldn't be taken as the final truth. Nevertheless, it gives some indications on good and bad moves.
What's the purpose of this post?
It's explained in the first post. The purpose is to make the full list with some additional info. What can be unclear here ?!?