Looking for a chess engine that can be humanized.

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Leandro_Gado

Hello.

Some days ago i bought the chessmaster 11, and in this program i have discovered an optión that has enthused me.

The program lets customize the chess engine, it calls this option "Personality", so this way you can configure the chess-engine to play, for example, like an old world champion. For the user it's very simple to use, create an opening book only with openings that the grand master you want to create have played and configure the engine to play as the grandmaster played (positional, agresive, tactical, sometimes make mistakes in the endgame or middlegame or strong in the middelgame or endgame only....).

It's very funny reproduce old chess tournaments as new york 1924 in your computer, or invented matches as Fischer-karpov.

The only problem is that the engine "the king" that chessmaster use for this is very old and weak compared with the new ones (hoidini, sotckfish, komodo,critter...). and for analyzing games is a bit useless.

That's the reason so I am looking for a potent new chess engine that lets you create a personality as "the king" allows. I don't know if the new engines let you change its conduct with options even make mistakes on purpose, but it would be helpful.

Does anyone knows if this kind of chess engines exist ?

Thank you.