Don't waste your time, it's not cheating.
If it is not cheating, I can show pretty good results in such tournament playing against GMs :)
No, because it doesn't work...
Not only does it work, it's easy to make it work.
Don't waste your time, it's not cheating.
If it is not cheating, I can show pretty good results in such tournament playing against GMs :)
No, because it doesn't work...
Not only does it work, it's easy to make it work.
Don't waste your time, it's not cheating.
If it is not cheating, I can show pretty good results in such tournament playing against GMs :)
No, because it doesn't work...
Why?
Another solution ... don't enter CC tournaments that have both games played at once.
That's as good as saying 'don't play high rated players, they might be cheating'.
Isn't it better to tackle the problem than avoid it?
Another thought on this just came to mind: In correspondence Chess (I play in USCF events with a 2066 rating) one can make use of conditional or "if" moves. Maybe one can vary responces with your opponent`s copying of "if" moves. Even with a string of conditional moves, unless there are forced moves (as to avoid checkmate, for example) you are not forced to accept the whole continuation.
You misunderstand what the OP is talking about. Two games, one as white, one as black. White copies white, black copies black. Only 1 person is playing.
Another solution ... don't enter CC tournaments that have both games played at once.
That's as good as saying 'don't play high rated players, they might be cheating'.
Isn't it better to tackle the problem than avoid it?
I agree (see my previous suggestion) ... but it -is- another solution.
I once read about this same tactic being used against a famous GM in a simultaneous exhibition where he was playing with both colors. He dealt with it by winning the first game, then winning from the lost position in the second game.
Unless you can manage that, I think that you are perfectly justified in lodging a complaint.
Another solution ... don't enter CC tournaments that have both games played at once.
That's as good as saying 'don't play high rated players, they might be cheating'.
Isn't it better to tackle the problem than avoid it?
I agree (see my previous suggestion) ... but it -is- another solution.
Agree on both points. I just disagree that it's not cheating.
I don't believe the game is a static resource until it's finished, because you can control the responses you receive.
It's not the same as a completed game which is only useful until you enter a branching line: you can ensure there is no branching line.
That said, 3 moves deep isn't enough evidence.
Not only does it work, it's easy to make it work.
Woton has already explained why it doesn't work. It is obvious and it doesn't need repeating.
We're playing in chess.com private tournament. 3rd round. I've already won both games against this opponent in a previous round, so, I guess, he decided to implement unbeatable tactics in this round :)
Not only does it work, it's easy to make it work.
Woton has already explained why it doesn't work. It is obvious and it doesn't need repeating.
He's ignored an important feature of correspondence chess.
He's ignored an important feature of correspondence chess.
What is he going to do? Use up vacation time on every other move? That theory won't hold up for very long.
He's ignored an important feature of correspondence chess.
What is he going to do? Use up vacation time on every other move? That theory won't hold up for very long.
Unless they are very inactive you couldn't force them to use it too often. You can get plenty enough to use this tactic.
Unless they are very inactive you couldn't force them to use it too often. You can get plenty enough to use this tactic.
Inactive? Do you know many people that only sleep once a week?
What is wrong with an opponent copying your moves ? This can not be illegal. It may annoy you , but that's life.
Try making a blunder and see if he copies that -> doesn't work
He might copy your moves , but you don't have to copy his -> doesn't work
So , the only thing left is to delay moving in one of the games. Only then you deviate in the other. But then , he might do the same -> doesn't work
I'm afraid you have to play yourself this time. Good luck.
I would think it is cheating. Using any computer engine or another person to help you make moves is cheating. In this case, you're opponent is using another person (i.e. you). Of course it would need to be several moves in and out of the database before it is truely convincing that he is copying you.
Nevertheless, if the chess.com does not enforce against it you have to push your clock to the max. If you make a move, he has a set time (let's say 3 days) to make his move. Presumably there is some delay before he sees your move unless he's online 24x7. If he takes 6 hours to move, then it might unfold like this.
Game 1: Time 0:00 You move as white
Game 2: Time 6:00 He moves as white
You set an alarm in your house to remind you to move one hour before your time is up in game 2.
Game 2: Time 77:00 You move as black
By this time, your opponent's time in Game 1 is expired. He has to use vacation because of Game 1. You do not have to use vacation yet.
Eventually he'll move as black in Game 1.
Repeat this for each half move forcing him to use a vacation day for each half move. You can do this for each move unless he copies your move too quickly. But you can learn to time your moves to times he is not online. With some luck, you can force him to use a vacation day every half move.
Copying moves from other games in progress is perfectly legal, even copying from your opponent's games. Duplicate games happen often between in main-line openings at OTB tournaments where the players can easily observe each other's games in progress. There is no rule prohibiting players from looking at or getting ideas from the live tournament games visible within the playing hall. If someone claims otherwise, please point to your source.
But there is a simple method to prevent this strategy in timed games, especially with time controls that set a fixed maximum time per move. Let's say Alice and Bob are playing 2 simultaneous games, each player having white in one game, and black in the other. Bob wants to use the copy-cat strategy, so he waits for Alice to play her white move
Game 1: Alice 1.e4
Bob immediately plays the same move in his game as white
Game 2: Bob 1.e4
So far, so good. But Bob's clock in his game as black (Game 1) has been ticking longer than Alice's clock in her game as black (Game 2), so if Alice just waits long enough, Bob must make his first move as black before Alice must make her first move as black, otherwise Bob loses on time. Once Bob makes his first move as black,
Game 1: Alice 1.e4, Bob 1...e5
Alice quickly makes a different move in her game as black (having previously decided on at least 2 decent candidate moves while waiting for Bob to move).
Game 2: Bob 1.e4, Alice 1...c5
Each player risks losing on time by waiting until the last few seconds, but the point is that the copy-cat strategy can be prevented. If anyone wants to challenge my anti-copy-cat strategy, just challenge me to 2 unrated games.
Don't waste your time, it's not cheating.
If it is not cheating, I can show pretty good results in such tournament playing against GMs :)
No, because it doesn't work...