Post your thinking technique

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Avatar of Ron-Weasley

The one that you use before every move. I've just started to impliment the following thinking technique.

 

1. Make a physical movement.

 

2. Look at the board to get a feel for the general situation. (15 seconds)

 

3. Understand what the opponent is threatening (20 seconds)

 

4. Write down opponent's move on scoresheet.

 

5. Consider responses to opponent's threat and calculate tactical sequences and consequences of all forcing moves including all captures, checks, and threats through their conclusion. If no good combinations respond to oppoents threat or make a move that improves my piece mobility or some other goal. (90 seconds)

 

6. Imagine the position after I make my move and check for problems. (30 seconds)

 

7. If no problems found then make move. If problem then begin again.

 

8. Write down my move.

 

This is based on three sources, De la Maza, Igor Smirnov and his anti-blunder training, and GM Alex Lenderman's technique to avoid quiescence errors.

 

Improvements suggestions? What thinking technique do you use?

Avatar of PhoenixTTD

1.  Divine 2 or 3 candidate moves.

2.  Discover they are all terrible.

3.  Immediately make the next move that comes to mind.

4.  Figure out how to refute my new terrible move faster than my opponent moves.

Avatar of Ron-Weasley
PhoenixTTD wrote:

1.  Divine 2 or 3 candidate moves.

2.  Discover they are all terrible.

3.  Immediately make the next move that comes to mind.

4.  Figure out how to refute my new terrible move faster than my opponent moves.

Thats basically the blunder prone thinking technique I've been using until now. It invariably leads to me missing both large and small combinations and realizing I've blundered the moment I move and see the new position, and then hoping that the opponent misses it. We can do better but it is a process to dicipline the mind and can not play blitz as it destroys the dicipline needed to think in normal chess.

Avatar of TheGreatOogieBoogie

I do in pretty much every master game I upload.  It usually depends on the position, but in general looking for imbalances, recalling games and their analysis I remember with similarities and potential plans, calculate to check for soundness (the opponent is trying to find his best move too) opponent's checks, captures, and threats, ask myself if I want to enter into xyz endgame, if I can afford to leave certain pieces en pris, tell myself who I think is better in this position and why.

Avatar of Scottrf

Look to see if I can make any cheap threats.

See that they don't work, and start looking for something else.

Forget, play the move anyway and leave my queen en pris.

Avatar of TheGreatOogieBoogie

Here I post a thinking system somewhat (most is computer analysis from guess the move in Chess Tempo but commentaries are mine and explain the reasoning behind the moves):



Avatar of hithesh1111

What you do is fine. I'd like to add something.

-Look for creating weakness in opponents pawn structure as well as avoiding weakness in yours.

-make evaluations of good and bad pieces.

-look for a favourable endgame taking off pieces and try to trade them down.

-look for better squares for pieces (especially knights)

-pawn breaks.