That would have been a good idea.
Probably hard to believe I am a programmer missing an idea like that.
That would have been a good idea.
Probably hard to believe I am a programmer missing an idea like that.
You can view two games at the same time. If you open one game up in the main window, you can open a second game in "browse" mode by right clicking it in the game list window.
I recently moved from Scid to Scid vs PC because I'm willing to start working more with a database, so I thought the updated version would be better.
The problem is that Scid vs PC includes in Annotation the "Cut off threshold" option, which has a maximum of 10. If I put 50, it will lower itself to 10. This causes to stop annotating variations for very big blunders that I commit because I'm a newbie. And most importantly, doesn't annotate obvious checkmates I miss because they are above the threshold.
Is there any way to disable this threshold cap, or at list set it very high so I don't miss the variations of obvious checkmates?
(I attach a picture as an example. It didn't annotate a checkmate a missed repeatedly just because of the threshold cap!)
You can view two games at the same time. If you open one game up in the main window, you can open a second game in "browse" mode by right clicking it in the game list window.
Good work!!
> Is there any way to disable this threshold cap, or at list set it very high so I don't miss the variations of obvious checkmates?
Yah... this is something that is missing. Maybe i will code it, but this feature is pretty d*** complicated already.
Oh, I didn't realize you were in this thread. Thanks for your reply!
I think that feature will help mostly lower level players, maybe some medium level players too.
Meanwhile I run the analysis configured: Add variations > All movements. It's messier and I have to check the score of each variation to see whether it's above the threshold or not, but at least I get all annotations.
Thanks for all your effort with this software.
@stevenaaus: AppPublisherURL in Scid vs PC.iss has 2 http://
Cheers. Too late for this release though. I have ScidvsPC 4.14 release candidates up at SF.... If there is no major bugs, these will be the releases. Windows 64 bit should be there in a day or two
http://sourceforge.net/projects/scidvspc/files/windows/Scid%20vs%20PC-4.14.exe/download
http://sourceforge.net/projects/scidvspc/files/source/scid_vs_pc-4.14.tgz/download
http://sourceforge.net/projects/scidvspc/files/mac/ScidvsMac-4.14.dmg/download
Changelog:
Tree Mask
Mask auto-load option
Automatically add move to mask instead of showing silly error message
Holding Control while opening the Mask context menu (marker/nags/color) adds a marker to the whole line (etc)
Make Mask moves easier to see, and tweak menus
Board Setup
Enable piece dragging
Flip the setup board if main is flipped
Make 'Clear Setup board' have Kings
Searches
Add End-Position-Only option to Material Search
Knight+Bishop sanity check was wrong, and we werent saving Knight+Bishop joint totals in saved searches
Tweak the other-base combobox in Board Search
Fics
Double clicking an observed game makes it your primary game (number is shown as bold)
Refine Offer Graph layout (most games are short), and add a close button (previously was only escape key)
New 'Censor' button (+censor opponent)
Add a show/hide buttons feature
Control+Wheelmouse alters Fics console font size
Only save games a few moves long
Computer Tournament
Automatically adjudicate in simple cases of insufficient material
Make the window more ergonomic
Fix ponder not working with non-standard starts
Game Information
Comments now have their own line, and move some infos to the Statusbar
When Gameinfo is hidden, make the mini Player Names clickable
Book Tuning
Add/Remove Line features
Clicking on Book Tuning next move (in yellow) moves forward
Bugfix - truncate the polyglot books when using Remove Move
Score Graph
Remove the errant rounding up of +10 to +11 in y-axis, and raise border over graph bars
Add backGround colour to graphs
Middle button pops up the game position for any move
Other
New Portuguese translation from R. Silva (martinus at FICS)
Update to Phalanx XXIV. The Tactical Game feature is a proper challenge now
Place Best Games window beside Tree window (in docking mode)
Playerinfo: still show Bio info (if available) when there are no games in database
Automatically add the final move if adding a var at game end with the AddVar button
Minor improvements for html/html+javascript Game Exports
Set filter to deleted games prior to compacting game file
Documentation
Document how to alter the Game List fields
Update OS X build notes
Update chess960 patch (no code changes), and document known issues
General Bug-fixes
Xboard engine annotation was ignoring 'Use Book'
Correspondence chess tls/encryption bugfix (Alexander)
Properly flip comment editor board (if applicable) and other tweaks
'Find Best Move' feature was broke
When saving game, throw error for badly formed extra tags (instead of silently discarding)
When adding a var to end of game, make sure to auto enter *this* variation, in case of vars already existing
Exit trial mode when changing bases
Gamelist sort confirmation column-name was not translated
Change move overwrite behaviour of eco browser and Opening Table moves
Remove superfluous padding from OS X aqua theme
You can view two games at the same time. If you open one game up in the main window, you can open a second game in "browse" mode by right clicking it in the game list window.
Note: I added this tip to my Helpful Tips page. It's the first new tip I've added in a long, long time.
Can chess fonts be imported into SCID/SCID vs. PC? (e.g., ftp://ftp.tex.ac.uk/pub/tex/macros/latex2e/contrib/chessfss/chessfonts_gallery.pdf) I've noticed that the chess fonts installed natively on SCID vs PC become pixelated past a certain point.
Yes. They need to be sized properly, converted to base64 text, and inserted into the proper place in the scid.gui file. You can get some pre-made at http://gorgonian.weebly.com, click downloads, Scid vs. PC or at Ed Collins' website.
pawpatrol is correct.
To add to his answer, beginning on page 7 of this thread, DunnoItAll posts images of several different piece fonts to download. Somewhere soon after this he describes his method of creating them.
As I recall, with the latest version of Scid vs PC, you can save the new piece font into a folder called PIECES from the BIN folder. Upon startup, the program will look for this folder and load any new piece fonts it finds. That's it.
You can also edit the scid.gui file (carefully) and remove the piece fonts you don't use and/or don't care for. (This is what I've done. In fact I've removed all of them. My PIECES folder contains the fourteen fonts I use. I don't have any fonts in the gui file.)
And yes, my download page offers nine new piece fonts, and I think DunnoItAll created all of them. He did a great job.
For reference, DunnoItAll is my old chess.com account (closed a while back for various reasons). Also, yeah, I totally forgot you just put them in the pieces sub-folder now. Oops.
Hi, does anyone know how to remove a game from a database.
I listed the games and tried to "remove", "delete" a game from game list, but there is no save the database option in the program. And after closing database when i open it, the game is still in the database.
Do i miss something?
Thanks Ed.
No problem.