SCID vs PC

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BuChD

Hi Steven,
Sure I will/can share some information that you can include in the help topic about using the DGT board with Scid.
First of all - now that everything is working fine - i also gonna try to 'submit' the improved version of the latest dgtdrv package i've 'modified/bug-fixed' to work with the 'current version of' Mac. If this change request is approved and is integrated into the 'released' version - maybe then we can write (and publish) the documentation. 
I'm a little bit afraid that the documentation will give other people issues/problems to loading/using the dgtdrv driver correctly.
If that's ok for you, I will contact you later again with more details. In the meantime everybody can contact if they want the 'private' build of the dgtdrv i've build.
On the other hand - if I look to Scid - there are, other then the documentation, indeed improvements or changes that can be done in the DGT widget/GUI. The widget is working but seems that it's not used many times and not updated in the last versions.
For example, the layout isn't anchored when resizing the window. The window isn't dockable - could be nice. And the bitmaps are rendered with strange background color, shouldn't that be smooth color?. But these are all minor improvements.
I'm still very happy that I can use/play it on my large iMac - even if everybody was telling me DGT wasn't supporting/working on Mac. And i've played yesterday a whole evening on the board and it works technically super.

So thanks already for the great work. 

 

stevenaaus
doxob wrote:

ScidvsMac Vers. 4.18 don't work on my IMac with macOS Sierra. Only start till the Welcomescreen and then ends.

Ok... we have finally identified the issue. There was an mistake in packaging, and foreign languages did not work. Please redownload the dmg. This bug also affects the 32 bit windows app too (which i have now fixed). I'm not sure about the 64 bit app. Maybe Ozkan did a better job than me... but if not, he will reupload it shortly. Just check the file date if unsure. Cheers

doxob

Now ScidvcMac work fine on my IMac with macOs Sierra. Well done. Bravo and thank you to Steve.

stevenaaus
BuChD wrote:

Hi Steven,
Sure I will/can share some information that you can include in the help topic about using the DGT board with Scid.
First of all - now that everything is working fine - i also gonna try to 'submit' the improved version of the latest dgtdrv package i've 'modified/bug-fixed' to work with the 'current version of' Mac. If this change request is approved and is integrated into the 'released' version - maybe then we can write (and publish) the documentation. 
I'm a little bit afraid that the documentation will give other people issues/problems to loading/using the dgtdrv driver correctly.
If that's ok for you, I will contact you later again with more details. In the meantime everybody can contact if they want the 'private' build of the dgtdrv i've build.
On the other hand - if I look to Scid - there are, other then the documentation, indeed improvements or changes that can be done in the DGT widget/GUI. The widget is working but seems that it's not used many times and not updated in the last versions.
For example, the layout isn't anchored when resizing the window. The window isn't dockable - could be nice. And the bitmaps are rendered with strange background color, shouldn't that be smooth color?. But these are all minor improvements.
I'm still very happy that I can use/play it on my large iMac - even if everybody was telling me DGT wasn't supporting/working on Mac. And i've played yesterday a whole evening on the board and it works technically super.

So thanks already for the great work. 

 

Great that it works... and, yes, best to wait before updating doco.

Could you please email me a screenshot or two re the visual/gui issues. Cheers

RMChess1954

I've started a new blog you might find useful https://chesstech.wordpress.com/

stevenaaus

Cheers... it looks good. I might add some links to the doco.

 

I wrote a new feature today. The General search can now check for the presence of  pre-game and last-move comments.. They normallly indiciate something interesting.

RMChess1954
stevenaaus wrote:

Cheers... it looks good. I might add some links to the doco.

 

I wrote a new feature today. The General search can now check for the presence of  pre-game and last-move comments.. They normallly indiciate something interesting.

Thanks I added a link at the end of part 3.

Grendel696

Hello ScidvsPc users,

Here's a new tool which might help you to keep your database up to date:

https://github.com/CasualPyDev/pgn2scid

RMChess1954
Grendel696 wrote:

Hello ScidvsPc users,

Here's a new tool which might help you to keep your database up to date:

https://github.com/CasualPyDev/pgn2scid

Nice. Thanks.

Grendel696

Hi,

pgn2scid v1.1 is out now with some minor fixes and changes.

https://github.com/CasualPyDev/pgn2scid

shero73

Hi all, great thread. Seems abandoned though so i'm not sure if this will be read but i'll ask anyway.

I'm back using Scid vs PC after a couple of years away. My question is about the tree that's generated from a database. Is it possible to create a tree from a database and save it so that the tree does not need to be generated 'on-the-fly' which can be slow sometimes.

 

thanks in advance.

Malis1959

We do have activity here although it may be slow at times!

RMChess1954

@shero73 I'm not sure I understand what you're asking. I have databases with an opening tree that I save as an ordinary database. Maybe describe the steps used to create the tree you're asking about.

 

Martin_Stahl
RMChess1954 wrote:

@shero73 I'm not sure I understand what you're asking. I have databases with an opening tree that I save as an ordinary database. Maybe describe the steps used to create the tree you're asking about.

 

 

One of the application options is to open a database as a tree. It will load that in a separate tab so you can see the position statistics of the current board position within different databases.

RMChess1954
Martin_Stahl wrote:
RMChess1954 wrote:

@shero73 I'm not sure I understand what you're asking. I have databases with an opening tree that I save as an ordinary database. Maybe describe the steps used to create the tree you're asking about.

 

 

One of the application options is to open a database as a tree. It will load that in a separate tab so you can see the position statistics of the current board position within different databases.

Oh I get it now. Yes I wanted to have this load on startup too. I posted the question on the developers sight. They said no it could not be done. If you find a way I would like to do that too.

 

shero73

Thanks for chipping in guys. Maybe i didn't explain myself properly.

I have created a large database of high quality games, roughly 2.5 million games.

When I first opened the tree window and clicked say, e4...it would take 4-5 seconds for the move to load on the tree and on the board.

 

However, after reading the help file ( always a good idea lol ) I see that you can cache the tree for faster loading. Rather than cache the whole database ( which there isn't room for anyway), I have created a smaller database from my repertoire and cached the 'big' database tree from it.

works a treat.

JogoReal

My larger database is 2,7 Million. It takes a second or less to move in the tree of the database. Don't know much about tree cache, maybe the program is already using it? In the tree options I have cache size set to 1000.

Lippy-Lion

I have a question, I have 5 databases A B C D and E   how do I merge them into one file?   They are 5 separate pgn files on my windows 10 comp.

     

RoobieRoo

you could try this, open a database that you want to import these files into and while in that database

tools -> import file(s) of pgn games

 

 

RoobieRoo

two greatest SCID tutorials