Should stalemating count as 3/4ths of a win?

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Avatar of EndgameEnthusiast2357

If anything, the side stalemated side should get the 3/4 of the point, teach the 1/4 side that it's time to learn endgames!

Avatar of mpaetz
DenialOfNature wrote:

stalemate's coverage should be decreased.

• threefold repetation makes 50% sense to me, it may be 10fold or something to solve real deaddraw situations, but many times threefold is used to cheesy bailout from losing.

• stalemate when there is no move but not in check; is simply nonsense. enemy can and should attack again.. and finish off the sorry king.

Then why shouldn't either player be allowed to make two (or more) moves in a row anytime they please?

Avatar of ThrillerFan
EndgameEnthusiast2357 wrote:

If anything, the side stalemated side should get the 3/4 of the point, teach the 1/4 side that it's time to learn endgames!

That is also hogwash. There are cases where the stalemate side had chances to win, but the other side pulled of the defense to stalemate his opponent.

Most common scenario is a trade down resulting in the following:

With black to move, 1...Kf8!! Is a draw. The draw should score the same no matter what. White should not get more or less for stalemate (2.h7 Kf7) or repetition (2.Kh7 Kf7 3.Kh8 Kf8 4.Kh7 Kf7 5.Kh8 Kf8).

Stalemate is a draw. DEAL WITH IT!!

Oh, and even better, move the White pawn to h5. Now white has 4 options. Repeat with king moves, stalemate black (2.Kh7 Kf7 3.h6 Kf8 4.Kg6 Kg8 5.h7+ Kh8 6.Kh6), K vs K (any other 6th move in above line and 6...Kxh7) or be stalemated (2.h6 Kf7 3.h7 Kf8)

All 4 draws must be awarded the same!

Avatar of DenialOfNature
mpaetz wrote:
DenialOfNature wrote:

stalemate's coverage should be decreased.

• threefold repetation makes 50% sense to me, it may be 10fold or something to solve real deaddraw situations, but many times threefold is used to cheesy bailout from losing.

• stalemate when there is no move but not in check; is simply nonsense. enemy can and should attack again.. and finish off the sorry king.

Then why shouldn't either player be allowed to make two (or more) moves in a row anytime they please?

key is in the word 'anytime'.

stalemate is a situation that occurs 'when' both sides can not beat eachother (real life) in a war. and there are some positions in chess which actually is a stalemate. where all pawns are blocking eachother and no capture or progress is possible. but it is called draw.

50 moves rule is very similarly a stalemate situation but again it is called draw.

but when you run out of legal moves and your king is stuck.. even he is one move away of being captured.. it is called stalemate. in fact there is no stalemate situation here (with real life defination) you are just stuck and enemy can finish you off

Avatar of xor_eax_eax05

Nope, it's a draw, it should be a draw. Neither side won so it's a draw.

Avatar of Optimissed
ThrillerFan wrote:
EndgameEnthusiast2357 wrote:

If anything, the side stalemated side should get the 3/4 of the point, teach the 1/4 side that it's time to learn endgames!

That is also hogwash. There are cases where the stalemate side had chances to win, but the other side pulled of the defense to stalemate his opponent.

Most common scenario is a trade down resulting in the following:

With black to move, 1...Kf8!! Is a draw. The draw should score the same no matter what. White should not get more or less for stalemate (2.h7 Kf7) or repetition (2.Kh7 Kf7 3.Kh8 Kf8 4.Kh7 Kf7 5.Kh8 Kf8).

Stalemate is a draw. DEAL WITH IT!!

Oh, and even better, move the White pawn to h5. Now white has 4 options. Repeat with king moves, stalemate black (2.Kh7 Kf7 3.h6 Kf8 4.Kg6 Kg8 5.h7+ Kh8 6.Kh6), K vs K (any other 6th move in above line and 6...Kxh7) or be stalemated (2.h6 Kf7 3.h7 Kf8)

All 4 draws must be awarded the same!

All this should be pretty obvious but thanks for taking the trouble to point it out. It was just a bit of fun.

Avatar of Optimissed
DenialOfNature wrote:
mpaetz wrote:
DenialOfNature wrote:

stalemate's coverage should be decreased.

• threefold repetation makes 50% sense to me, it may be 10fold or something to solve real deaddraw situations, but many times threefold is used to cheesy bailout from losing.

• stalemate when there is no move but not in check; is simply nonsense. enemy can and should attack again.. and finish off the sorry king.

Then why shouldn't either player be allowed to make two (or more) moves in a row anytime they please?

key is in the word 'anytime'.

stalemate is a situation that occurs 'when' both sides can not beat eachother (real life) in a war. and there are some positions in chess which actually is a stalemate. where all pawns are blocking eachother and no capture or progress is possible. but it is called draw.

50 moves rule is very similarly a stalemate situation but again it is called draw.

but when you run out of legal moves and your king is stuck.. even he is one move away of being captured.. it is called stalemate. in fact there is no stalemate situation here (with real life defination) you are just stuck and enemy can finish you off

The enemy cannot finish you off because the game is already ended.

Avatar of DenialOfNature

"The enemy cannot finish you off because the game is already ended."

thats all we are discussing here, it shouldnt be ended.

stalemate should be called out when both sides can not beat eachother 'because' they are consistently resisting.. being stuck doesnt mean defending.

Avatar of DenialOfNature

I'll paraphrase it;

If you surround your enemy and he can not move nor defend then you win. That's not a draw.

Avatar of xor_eax_eax05

If you can't deliver checkmate you did not win, no matter how many pieces you have left, or how surrounded your enemy is. It's a draw.

Avatar of DenialOfNature
xor_eax_eax05 wrote:

If you can't deliver checkmate you did not win, no matter how many pieces you have left, or how surrounded your enemy is. It's a draw.

what you are doing is reminding us the current rules. but we already know the rules.

what we are doing here is criticizing the logic of stalemate and how it actually should be.

Avatar of Sparrow-Byte

Can someone find anything wrong with my logic? If yes, then that would be a real argument.

Avatar of Sparrow-Byte
DenialOfNature wrote:

I'll paraphrase it;

If you surround your enemy and he can not move nor defend then you win. That's not a draw.

Are you suggesting that the king should be capturable instead?

Avatar of Sparrow-Byte

Just because you can't move doesn't mean it's a loss, it shouldn't mean it's a draw either because it's your move and you have to move but u can't. So u get 0.25.

Avatar of susywasntthere
SparrowMount wrote:

Are you suggesting that the king should be capturable instead?

Hikaru Moment

Avatar of mpaetz
DenialOfNature wrote:

but when you run out of legal moves and your king is stuck.. even he is one move away of being captured.. it is called stalemate. in fact there is no stalemate situation here (with real life defination) you are just stuck and enemy can finish you off

Many stalemates occur in endings where there is no possibility of immediate checkmate, or (see post 83 for an example) where the "superior" side couldn't achieve checkmate even if they got to make 100 moves in a row.

If a player has an overwhelming advantage and puts their opponent into stalemate that is poor play, a blunder, a mistake; that player doesn't deserve any kind of bonus.

Avatar of Optimissed
DenialOfNature wrote:
xor_eax_eax05 wrote:

If you can't deliver checkmate you did not win, no matter how many pieces you have left, or how surrounded your enemy is. It's a draw.

what you are doing is reminding us the current rules. but we already know the rules.

what we are doing here is criticizing the logic of stalemate and how it actually should be.

The argument that ThrillerFan used is sufficient. In the position shown, the defending side had the choice of two moves. One led to a draw by repetition and the other to a draw by stalemate.

That means that the moves were equivalent to one-another but by "how you think it should actually be", you'd have to stop draws by repetition also.

Apart from the fact that it's silly, it means you'd have to introduce rule changes all over the place.

So I've an idea. Why don't you start a Not-chess club, with your rules in place and you can play to your heart's content?

Avatar of xor_eax_eax05
DenialOfNature wrote:
xor_eax_eax05 wrote:

If you can't deliver checkmate you did not win, no matter how many pieces you have left, or how surrounded your enemy is. It's a draw.

what you are doing is reminding us the current rules. but we already know the rules.

what we are doing here is criticizing the logic of stalemate and how it actually should be.

What you want is called a "variant". You should propose a chess variant just like all the other ones we've already got around.

Avatar of Sparrow-Byte

I agree with @DenialOfNature

It should not be another variant, it's no bonus for good play either. We are debating whether a rule in chess is accurate and benefits the game or is illogical and inconsistent. If the rules are illogical and inconsistent, the quality of the game decreases. In snakes and ladders, a certain ratio of snakes to ladders is chosen such that the game is most enjoyable, fun and not too long. That's what we're doing here.

Avatar of Sparrow-Byte

That being said, can someone find anything wrong with the logic I proposed?