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Stalemate needs to be abolished...

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blake78613
PawnPromoter316 wrote:

 

And we'll spend - and waste - all this time and energy because we don't feel like doing the hard work of improving at chess and would rather change the rules to cover up our own failures and inadequacies.

And what failure or inadequacy was Lasker trying cover up.  He was world champion when he proposed it.

I think you could make a better argument that the people who changed stalemate from a win to a draw were the ones trying to cover up failure.

PawnPromoter316

Your boxing match analogy is flawed because an outside element (the referee) steps in to stop the fight between the two opponents.

You can win aside from checkmate too - if the tournament director or an arbiter steps in (same role as the referee) and declares the game over due to a rule violation such as your cell phone going off.

Your boxing analogy also is flawed because the fight is stopped based on concerns about the opponent's health - not because he was punched too many times but is otherwise coherent, lucid and fine

PawnPromoter316

How is changing stalemate from a win to a draw covering up failure? The player with the stronger position *failed* to checkmate his opponent and was responsible for the stalemate position being created.

blake78613
batgirl wrote:

I see no reason to reward stalemate either If a player gets himself into a situation, such as certain endings, where mate is impossible because of the stalemate resource - then that was his own fault.  To reward stalemate as some sort of lesser victory seems to me similar in logic to allowing a person with a material advantage a lesser loss when he gets mated. He should have won, but he didn't. Either way the result might have been avoided if different choices had been made during the game. Draw is a built-in resourse to the disadvantaged side, but even draws, whether by 3 fold rep, perp or stalemate (or stalematable situations) require skill, sometimes considerable skill, to acheive.  If the advantaged party can't convert that advantage into a win (a mate, that is), then why should it be treated as a win, or even a modified win.  A draw seems eminently logical to me, just as does a draw on time by insuffient material. Such draws in no way detract from the game of chess. Only grandmaster draws, prearranged draws or intended draws by playing lines know to be drawish, hurt the game.  Whatever Lasker, Capa, whoever thought about chess being played out, was wrong, as nearly a century of great chess has proven and draws aren't a pregame conclusion as they feared.

You could play perfectly and if your opponent made only a small mistake you might not be able to checkmate him, but you possibly could stalemate him.    How could you possibly argue that if a person played perfectly it was there own fault they couldn't checkmate?

PawnPromoter316

Because they didn't play perfectly! How is your opponent making "a small mistake" an obstacle to you checkmating him? How is your opponent making any mistake an obstacle to you checkmating him?!

PawnPromoter316

A player who plays perfectly by definition will be able to checkmate his opponent, unless his opponent also plays perfectly, in which case the result is a draw

PawnPromoter316

I see the other point of your boxing analogy, that a boxer can win on points without knocking out his opponent. But that's only because the predetermined time for the fight was reached. Same way a chess player can win without checkmating if his opponent's clock runs out

blake78613
PawnPromoter316 wrote:

A player who plays perfectly by definition will be able to checkmate his opponent, unless his opponent also plays perfectly, in which case the result is a draw

If you went back to the rule that a stalemate was a win and you played perfectly, and your opponent played slightly less than perfect so that you could win by stalemate.  How could you state that by definition you could checkmate him.

Kens_Mom
PawnPromoter316 wrote:

I could probably identify a half-dozen other points posters have made that Monster refuses to address because he can't address them, but it's not worth the effort.

In Monster's defense, it's understandable that he can't keep up with this thread.  I don't envy his position.  He has burdened himself with the impossible task of trying to prove that his system is objectively better than the one currently in place when in fact the two systems just create different, yet functioning games that cater to different tastes.  He's basically comparing apples to oranges, and reasoning that apples should taste like oranges because he believes oranges taste better than apples.

 

As you've already stated, if Monster has failed to reply to any posts directed at him, you might as well take it for what it is:  he failed to come up with the appropriate rebuttal against what was said.  After all the pompous comments he's thrown around in the thread, he certainly won't be the one to admit when he's wrong.  He'll just keep silent.

PawnPromoter316

I guess you'd have to define what you mean by slightly less than perfectly - if both white and black play perfectly, my belief is the game would be drawn but I could see the argument that white would win since white starts out with a slight advantage and would maintain that advantage with perfect play by both sides. It's why annotators speak of black equalizing in the opening after good play by black and less-than-good play by white.

Would probably be better if you could post a diagram to show what you're referring to. Then we'd know the advantage you're referring to where one side played perfectly and the other slightly less than perfectly.

PawnPromoter316

I don't envy Monster's position either. He came up with a thought-provoking idea but then adopted this obnoxious air of superiority and the less-than-honest habit of simply ignoring points he couldn't rebut while claiming disagreements were based on people being idiots and too wedded to tradition. And I agree that he'll never acknowledge that his proposal has flaws but give him credit for responding to and in some cases rebutting as many points as he did.

blake78613
PawnPromoter316 wrote:

I guess you'd have to define what you mean by slightly less than perfectly - if both white and black play perfectly, my belief is the game would be drawn but I could see the argument that white would win since white starts out with a slight advantage and would maintain that advantage with perfect play by both sides. It's why annotators speak of black equalizing in the opening after good play by black and less-than-good play by white.

Would probably be better if you could post a diagram to show what you're referring to. Then we'd know the advantage you're referring to where one side played perfectly and the other slightly less than perfectly.

Pretty hard for me to make diagrams since chess hasn't been solved.  Perfect play is something of an abstract idea.   I will give you a hypothetical to counter batgirl's statement that not being able to checkmate would be White's fault and something he could have avoided.  For the sake of argument lets assume that with perfect play there is only one forced variation that doesn't lead to a mate by White.  In this  variation Black avoids mate by a combination which leaves White with a King and two knights vs. a king.  Since both sides have played perfectly it is not White's fault that he cannot mate Black but only stalemate him.

I am not sure that I understand your argument that by definition if White plays perfectly and Black doesn't, then by definition White can checkmate Black.   At first I thought you were making a circular argument and would state that any play by Black that does not result in mate could be regarded as perfect play.  From what you have said afterwards I don't think that is what you intended.  To prevent that circular argument let's assume the rule is that stalemate is a lesser win.  That perfect play results in Black reducing the game to a King + 2 knights vs. a King.  In this situation White can score a lesser win by stalemate, but White cannot force a mate by definition or otherwise.

Monster_with_no_Name
PawnPromoter316 wrote:

Scoring stalemate anything other than 0 or 1/2 just rewards failure.
Stop machine gun fire posting... listen to what people are saying and most important.. think!
If stalemate is a secondary objective, as blake just told you, then its not failure.

And the point about the difficulty of accomplishing stalemate with a king and knight - as if that difficulty deserves a reward - is flawed. This is the same type of guy who will argue stalemate traps are buuudiiifulll, and thats why it should be a draw (reward). A beautiful combination that results in checkmate gets scored the same as a simple back-rank mate.

But that's not fair!

So let's set up a scoring system where a win resulting from a beautiful combination gets more than +1. Of course, we'll have to set up a committee to judge each win's difficulty and have an endless debate about who should be on the committee and how to evaluate the difficulty of a win. Then we can all argue about why our win was worthy of 1.4 instead of 1.3.

Then we can claim a conspiracy against us and how the criteria for evaluating a win need to be changed to account for the brilliancy of our wins.

And when people support keeping the existing criteria, we'll say they're "sheeple" who are just devoted to tradition.

And we'll spend - and waste - all this time and energy because we don't feel like doing the hard work of improving at chess and would rather change the rules to cover up our own failures and inadequacies.

Monster_with_no_Name
batgirl wrote:

I see no reason to reward stalemate either If a player gets himself into a situation, such as certain endings, where mate is impossible because of the stalemate resource - then that was his own fault.  Who are you and what has the PawnPromoter done to you ??

But passing your turn because you cant move should be "no ones fault".. its not so much about "rewarding the other guy"... as it is about "punishing this guy breaking the rules" .. To reward stalemate as some sort of lesser victory seems to me similar in logic to allowing a person with a material advantage a lesser loss when he gets mated.   He should have won, but he didn't. Either way the result might have been avoided if different choices had been made during the game. Draw is a built-in resourse to the disadvantaged side, but even draws, whether by 3 fold rep, perp or stalemate (or stalematable situations) require skill, sometimes considerable skill, to acheive.  If the advantaged party can't convert that advantage into a win (a mate, that is), then why should it be treated as a win, or even a modified win.  A draw seems eminently logical to me, just as does a draw on time by insuffient material. Such draws in no way detract from the game of chess. Only grandmaster draws, prearranged draws or intended draws by playing lines know to be drawish, hurt the game.  Whatever Lasker, Capa, whoever thought about chess being played out, was wrong, I love this... for the entire duration your like a history channel chearleader... all your arguements were based on history this history that, posting articles, quotes, referencing who said what, always deferring to these "intellectual giants" of history as authority........ now you turn around in a second and rubbish them... as nearly a century of great chess has proven and draws aren't a pregame conclusion as they feared.

batgirl

"You could play perfectly and if your opponent made only a small mistake you might not be able to checkmate him, but you possibly could stalemate him.    How could you possibly argue that if a person played perfectly it was there own fault they couldn't checkmate?"

If you played perfectly and couldn't win, then your opponent played just shy of perfectly and didn't deserve to lose.  Playing slightly better doesn't justify a win, checkmate or the inevitablilty of mate does.

Monster_with_no_Name
PawnPromoter316 wrote:

Your boxing match analogy is flawed because an outside element (the referee) steps in to stop the fight between the two opponents. Actually its perfect... the stalemate rule "steps in" to "stop the fight" right before one of the players is about to violate 2 rules and calls it a draw

You can win aside from checkmate too - if the tournament director or an arbiter steps in (same role as the referee) and declares the game over due to a rule violation such as your cell phone going off.

Your boxing analogy also is flawed because the fight is stopped based on concerns about the opponent's health - not because he was punched too many times but is otherwise coherent, lucid and fine

Monster_with_no_Name
Kens_Mom wrote:
 

In Monster's defense, it's understandable that he can't keep up with this thread.  I don't envy his position.  He has burdened himself with the impossible task of trying to prove that his system is objectively better than the one currently in place when in fact the two systems just create different, yet functioning games that cater to different tastes.  He's basically comparing apples to oranges, and reasoning that apples should taste like oranges because he believes oranges taste better than apples.

 Im good at picking up patterns... and this one is yours... we've come full circle again. We always (with you) start with the bold part above, then over many posts thrash out all the details and implications, rule contradictions, negative effects on endgames, giving more burdens to stronger players etc, once you've lost each of these battles ... its back to the bold part above. Its like an arcade game, put in 20c and try again from the first level... which is fine, as long as you try diferent approaches from here...

As you've already stated, if Monster has failed to reply to any posts directed at him, you might as well take it for what it is:  he failed to come up with the appropriate rebuttal against what was said. Not so... After all the pompous comments he's thrown around in the thread, he certainly won't be the one to admit when he's wrong.  He'll just keep silent.

 

bronsteinitz

Monster, why are the wages in Hungary only one third of those in the west?

Pacifique
Grobzilla wrote:

Pacifique wrote:

I`m still awaiting for stalemate haters to refute argument about increasing role of material advantage which will make chess players to play more cautious and will make chess simpler and less spectacular.

 

I don't hate stalemate, I just want it scored or ruled differently. It's certainly part of the game, I just think the scoring rule is a little off.

 

As to changing the game to more materialistic, well, that *may* be the only good argument I've heard. We'll never know until a lot of people play a lot of games or we put those silicon monsters to the task. Once we analyze that data, then we'll know. If it truly kills the attacking spirit of our holy pursuit, then I will most definitely shut up, regardless of the illogical nature of the current rule.

It`s obvious for any decent chess player that increasing role of material discourages to play more attacking, more spectacular..

Pacifique
blake78613 wrote:
Pacifique wrote:

I`m still awaiting for stalemate haters to refute argument about increasing role of material advantage which will make chess players to play more cautious and will make chess simpler and less spectacular.

The argument that it would kill attacking play has been made before and replied to.  Most attackers rely on a forced 3 fold repetition or pepetual check to bail them out if the attack doesn't succeed.  Lasker's idea of dynamic scoring (where exposing the king would be scored .6-.4  and stalemate .8-.2) should encourage attacking chess, since you would have the secondary stratagy of scoring a marginal victory if your attack doesn't produce mate.  I don't hate stalemate, I just think it should be rewarded.   As for saying saying making stalemate a lesser win would simplifying the game.  consider this A king + 1 knight can force a king into stalemate, but it takes considerable skill.  Try it sometime.

Perpetual check is not only option to avoid lose if attack is repulsed. Possibility to enter drawn (due to stalemate) endgame is option possible more often. How many attacks in the highest level have finished with perpetual check?

I don`t see the reason to reward inability to mate your opponent. Especially if it discourages to brave, attacking spectacular play.