Try playing against chess computers in that range and you will see that the tactical range of a computer and a master is very large. Computers calculate every single response before making a move. Grandmasters can only calculate up to a certain depth. Computers on the other hand can go much deeper.
Ex: Deep Blue was capable of calculating over 1 billion moves a sec.
This is not really correct. GMs can indeed calculate to a depth comparable to comps...the difference is that their approach is selective, rather than brute number-crunching.
This looks like a post from the 90's. At the moment, GMs cannot calculate to a depth comparable to comps... and the modern engines are a long way past brute number-crunching, their approach is highly selective as well.
if u whould give kasparov an anlimited time per move he can! the main difrence in obviosly the speed
Try playing against chess computers in that range and you will see that the tactical range of a computer and a master is very large. Computers calculate every single response before making a move. Grandmasters can only calculate up to a certain depth. Computers on the other hand can go much deeper.
Ex: Deep Blue was capable of calculating over 1 billion moves a sec.
This is not really correct. GMs can indeed calculate to a depth comparable to comps...the difference is that their approach is selective, rather than brute number-crunching.
This looks like a post from the 90's
. At the moment, GMs cannot calculate to a depth comparable to comps... and the modern engines are a long way past brute number-crunching, their approach is highly selective as well.