Play good moves fast.
The right way to play bullet?!

Insightful comment, thanks...

Insightful comment, thanks...
Interesting... could you elaborate on 'go for mating attacks', please? Would it just be as brute force as chucking all your pieces and pawns at the enemy King. Any games of yours you could use to demonstrate?

King attack is a good idea. Droping pieces works only when both < 10 sec.
King attack is good when you are losing ( opening mistake at move 9 . Rb8?? , 9...... Nb6 is the correct one).

King attack is a good idea. Droping pieces works only when both < 10 sec.
King attack is good when you are losing ( opening mistake at move 9 . Rb8?? , 9...... Nb6 is the correct one).
Cool contribution, thanks! Are you the guy who said you analyse your bullet games with SF? I don't really get how this could be valuable since I, at least, am not thinking that much (or at all) when I play bullet, but I'd love to know how it works for you. I'll check out your thread on it too.

Remember bullet is still chess so don’t try to force things, especially if you’re not comfortable with something. If you wanna attack every game fine but it doesn’t work all the time in chess and it won’t work all the time in bullet either, so just keep that in mind too

My friend lovees bullet the most. Our coach says fast parties are not serious but they are good for fun. (Sorry because my bad English speaking.)

Play flexible moves quickly. Bonus points if you can keep a lot of pieces on the board and play on one color square. Learn pawn structures with a LOT of potential pawn breaks. You want your opponent to have to worry about a5, with or without a6 as well as b4, c5 and cxd rather than just when you are going to play e4. Try to keep a bishop of the color you are worse on, and clear lateral lines for your heavy pieces, that's the type of stuff that makes it harder for your opponent to plan. Make threats, keep things defended and try to play thematic moves when they look like they *could* work irregardless or whether they do. there's a lot of value to be had in bluffing and sometimes you can make a brilliant game. Plan your endgames ahead of time, and always think "I want to queen X pawn" so that when the time comes, you have something to work with ahead of time. And be headstrong, EGO is op in bullet.
Thank for the tips, Madam.

Remember bullet is still chess so don’t try to force things, especially if you’re not comfortable with something. If you wanna attack every game fine but it doesn’t work all the time in chess and it won’t work all the time in bullet either, so just keep that in mind too
Yeah, on the point of systems- I've been toying a bit with the KIA/Reti style positions. Obviously there's always dirty ...Bh3 tricks to watch out for but I think they're only really potent in hyperbullet. I'll need to learn the intricacies of both of those, though. The Hippopotamus openings could also be considered, then you just choose the pawn break you want to play depending on how Black sets up.
Good tips, thanks.

My friend lovees bullet the most. Our coach says fast parties are not serious but they are good for fun. (Sorry because my bad English speaking.)
Bullet is a lot of fun! I don't know if I'd consider it to be proper chess or not (I probably would, but I definitely understand those who say it is a disgrace ). Your English is not bad at all! Maybe you meant 'games' instead of 'parties'. I know 'partida' means 'match' en espanol, so that could be the cause of the mix-up. Or maybe you did mean parties! Bullet parties sound cool!

Play flexible moves quickly. Bonus points if you can keep a lot of pieces on the board and play on one color square. Learn pawn structures with a LOT of potential pawn breaks. You want your opponent to have to worry about a5, with or without a6 as well as b4, c5 and cxd rather than just when you are going to play e4. Try to keep a bishop of the color you are worse on, and clear lateral lines for your heavy pieces, that's the type of stuff that makes it harder for your opponent to plan. Make threats, keep things defended and try to play thematic moves when they look like they *could* work irregardless or whether they do. there's a lot of value to be had in bluffing and sometimes you can make a brilliant game. Plan your endgames ahead of time, and always think "I want to queen X pawn" so that when the time comes, you have something to work with ahead of time. And be headstrong, EGO is op in bullet.
Thank for the tips, Madam.
Yes, thanks.
Wonder why her account got shut down after one day on the site?!
Also, anyone have an idea what she means by 'EGO'? Is it an initialism for something?

Play flexible moves quickly. Bonus points if you can keep a lot of pieces on the board and play on one color square. Learn pawn structures with a LOT of potential pawn breaks. You want your opponent to have to worry about a5, with or without a6 as well as b4, c5 and cxd rather than just when you are going to play e4. Try to keep a bishop of the color you are worse on, and clear lateral lines for your heavy pieces, that's the type of stuff that makes it harder for your opponent to plan. Make threats, keep things defended and try to play thematic moves when they look like they *could* work irregardless or whether they do. there's a lot of value to be had in bluffing and sometimes you can make a brilliant game. Plan your endgames ahead of time, and always think "I want to queen X pawn" so that when the time comes, you have something to work with ahead of time. And be headstrong, EGO is op in bullet.
Thank for the tips, Madam.
Yes, thanks.
Wonder why her account got shut down after one day on the site?!
Also, anyone have an idea what she means by 'EGO'? Is it an initialism for something?
I dont know what happened! She came here briefly and then disappeared!
And this is what I see in her profile now!
I've had time on my hands to play some online chess recently and have been obsessed with bullet. Whenever I played it in the past I seemed to be ridiculously slow, but I must have gotten faster over the last few months. I'm sometimes able to hold my own against 1800s/1900s but my ability and speed fluctuates greatly from game to game.
Anyway, since it is obviously so different from other time controls, do you think it should be approached differently? That is to say, should you play different openings or go for dynamic positions in order to achieve a time advantage?
I've also noticed the use of tricks such as hanging pieces on purpose so that, when the opponent misses it due to being such a rush, you can pick up free pieces/ pawns.
Any answers to these questions, or any other comments on the nature of bullet chess are appreciated.