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From what I gather, a gambit is defined as risking or losing material, in an attempt to gain position and/or future advantage greater than what would be lost.
My question is - are any gambits actually "correct" if you consider perfect play in response? And I don't really mean really late positions or extremely specific positions - more along the lines of early to mid game. That is, are there any "gambits" which don't rely on 'mistakes' in response?
The reason I ask is for coding a chess engine. If I can rule out things like gambits / moves where one side would be "losing" in the short term, I could really pare down the trees of moves that need to be analyzed.