What is the point of hyperbullet games?

Sort:
Avatar of vsx267

I think that playing hyperbullet (30sec,20sec,10sec etc.) games is not good for you. I’m not saying this because I’m not good at them, I’m just thinking that chess.com shouldn’t have added it. Bullet chess should be the limit; hyperbullet goes too far.

Avatar of aviation18

Hyperbullet is perfectly fine. If your rating is not good that's a whole different thing. It is almost just like a variant.

Avatar of aviation18

There are many hyperbullet fans from me to so many others

Avatar of vsx267

But you can never learn. Most players just use premove all the times and end up playing really stupidly but winning on time

Avatar of aviation18

But if someone's time runs out it's their fault.

Avatar of vsx267

Hyperbullet games should not be played at the beginner level though. Beginners should just start with blitz and rapid, then bullet, and then perhaps the occasional hyperbullet game. That was my path.

Avatar of aviation18

Ok then but I disagree with youmeh.png

Avatar of MataMachar

do not argue

Avatar of Woollensock2
Hyperbullet is nothing more than a time race ! 🤷‍♂️
Avatar of Moonwarrior_1

^^

Avatar of Magnus_Chase19
MataMachar wrote:

do not argue

Google debate

Avatar of drmrboss
HushedFalconSr wrote:

I think that playing hyperbullet (30sec,20sec,10sec etc.) games is not good for you. I’m not saying this because I’m not good at them, I’m just thinking that chess.com shouldn’t have added it. Bullet chess should be the limit; hyperbullet goes too far.

In the future, there is likely be 5 seconds games and 3 seconds games. And people will be enjoying it. 

The reason is that some people can play good chess within 1-2 seconds meanwhile some people cant play good chess even within 1-2 hours.

E.g Some highly exprienced and well studied players can play the first 15 moves of theoretical opening in 1-2  seconds mostly by premoves . Meanwhile, inexpienced players are unable to play good first 15 moves even if you give them 1-2 hour. 

Avatar of drmrboss

Another example, most 2000+ bullet players can execute smothered mate within 1 second but beginners may miss even after thinking 10 minutes. 

Avatar of drmrboss

In another site, a lot of people play 7.5 seconds chess by doing berserk of 15 seconds. 

Avatar of AlbAmchess

Who cares if it’s bad for their chess it’s not your problem -_________- 

Avatar of keep1teasy
HushedFalconSr hat geschrieben:

But you can never learn. Most players just use premove all the times and end up playing really stupidly but winning on time

I think that’s why people play hyperbullet. Personally I can’t play hyper but I know many who do.

Avatar of AlbAmchess

Hyperbullet doesn’t help you with the middlegame and endgame but it helps you a ton with the opening

Avatar of keep1teasy
AlbAmchess hat geschrieben:

Hyperbullet doesn’t help you with the middlegame and endgame but it helps you a ton with the opening

no it doesn't lol 

it doesn't help you with chess at all.

Avatar of AlbAmchess
B1ZMARK wrote:
AlbAmchess hat geschrieben:

Hyperbullet doesn’t help you with the middlegame and endgame but it helps you a ton with the opening

no it doesn't lol 

it doesn't help you with chess at all.

Actually it does because if you get opening traps played on you you’ll learn them quickly and not fall for them again, you’ll figure out what openings are most comfortable for you, and adjust your opening play. 

Avatar of keep1teasy
AlbAmchess hat geschrieben:
B1ZMARK wrote:
AlbAmchess hat geschrieben:

Hyperbullet doesn’t help you with the middlegame and endgame but it helps you a ton with the opening

no it doesn't lol 

it doesn't help you with chess at all.

Actually it does because if you get opening traps played on you you’ll learn them quickly and not fall for them again, you’ll figure out what openings are most comfortable for you, and adjust your opening play. 

who has time to think about opening traps? in a 15sec game nobody plays logical moves. That's why many who play hyper have a rating much higher than their blitz and especially rapid. They know how to exploit hyper's psychological aspects much better than others, but can't play well when needed.