easy way: abolish draws.
What would happen to chess if we removed castling?

How can abolsh draws?
Different time controls for white and black(shorter for black) and draws are a win for black
Oh, after a while, it looks like is 1. e4 c5 is about equal, very slightly worse for black. (Like -0.05)
PaullHutchh, you are right that this change is not really necessary for recreational play, but the top players are going to have to play whatever is popular among the hobbyists, just because it is popular and we need the money it generates. So, to see GMs battling in this format, it first has to become popular among the average players.
Anyway, it would be awesome if a strong player gave us some input on whether this change would improve the game or not.

4 player chess: each player starts in a corner and gets a king, rook, knight, bishop, and four pawns.
Looks like a form of chauranga.

How about removing all the pieces from the board. The game would be easier to understand then.
+10. But these nutty, "what-if" threads would NEVER subside.
In 50 years or less, opening theory would be right back where it is today. But it would make defense more difficult and probably reduce draws. Is there a way to create an online tournament starting with the aforementioned FEN?

Original Post: Honestly it would be quite interesting as a variant, and I'd love to play it, but castling should remain how it is. Things like castling and en passant are quirks/specials to chess that add flair, even if they make things "easier". Still though a no castling variant would be a breath of fresh air.

Black moving first doesn't change anything. Black had that option up until late 19th century and the game scores are usually given with the person playing Black as if he were playing White.

Let's just quit playing chess and go back to shatranj.
Let's just shake hands.....and Thumb wrestle!!!!

How can abolsh draws?
Different time controls for white and black(shorter for black) and draws are a win for black
Haha, that was very funny

I am sure BatGirl can amplify on this, but castling, as we know it today, has developed as a slow process over the past two or three centuries.
Originally (?) there was a legal move called the "king jump." Castling at that time was a two-move proposition. Later, the squares on which the King and Rook landed varied. I am not exactly sure when the Laws of Chess were standardized for castling, but I see no reason why the rule can not further evolve.

Chess was codified during the secnd half of the 19th century. Codification was particularly necessary with the advent of international tournaments. At that time castling was defined and established as we use it today. But even into the second half of the 19th century, there were at least two methods of castling: the kind we use today and which most of Europe and America practiced at that time and a kind that was called Free Castling which was practiced in Italy and Russia (though not universally) in which the King and Rook could land on any space between them including the other's original square. Both these types of castling came into existence in the middle of the 16th century, around the same time that the Queen (scacchi alla rabiosa) gained her powers. Medieval chess had no castling (and no en passant either since the pawns could only move one space) but had no need for any of those moves. As the power of the pieces changed, the nature of the game changed and since the King could now be attacked quite quickly from a distance in the center and both flanks, a method, other than the cumbersome one or two move King Leap used in Shatranj and Medieval chess, was developed to allow the King greater protection and to get he ponderous Rooks into the game faster.

How can abolsh draws?
Different time controls for white and black(shorter for black) and draws are a win for black
Haha, that was very funny
I don't get the joke, how was that funny??

OP - How about we rewrite decades of opening theory, make the game more suited for shallow tactical idiots, and make en passant forced while we're at it? Notice how you didn't even once mention positional play, if you even know what that is. And no, it isn't putting your horsie on the square in the middle of the board. This is a completely idiotic idea. Please have some kind of fundamental grasp on the game before you propose an 'idea' like this, and even then, don't.
If this rule change were to become official, all of a sudden, centuries of brilliant and wonderful chess games become worthless and redundant.
And for your information, it is not the complexity of the rules that deters people from chess, it is the complexity of the gameplay.
There is not nearly enough missplaced anger and egotism in this post.
Has anyone seriously considered this? I understand that there is some push in the community to have more decisive games. One way we are already doing this is using shorter time controls, leaving more room for mistakes. I believe that removing castling rules from chess would serve this purpose as well, among other things.
Openings would of course have to adapt to the new situation. Moving your e&d pawns to occupy the center is more dangrous when your king is stuck in the middle of the board. Yet contol of the center is something you are definitely going to need to be able to defend your uncastled king in the long run. This conflicting pressure would, I believe, encourage early attacks and tactical play leading to sharp positions. The alternative would naturally be to castle manually, but that is going to cost several moves that you may not be able to afford.
Removing castling would also simplify the rules of the chess, instead of complicating them more, like chess960, for example. Complexity of the rules is one obstacle preventing chess from attracting new players and a bigger audience.
Most of a players skill in traditional chess is easily transferable to the new game, I think. Any good player is already quite cabable of attacking an uncastled king and will surely be able to take advantage of the new situation.
Even software would be trivial to adapt. In fact, any decent chess engine should already able to analyse the opening postion, since the standard FEN notation used by UIs to specify the position for the engine saves the castling rights individually. The fen would then be: