When the engine has to 💩.....

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the_chesstination

Don't you just love when you have a good game, absolutely dominate, see every move and every tactic, and then in the end when you hit "analize" the engine completely 💩 on your game?
Here's a blunder, because 4 moves deep somewhere there's a tactic you didn't see, there was a mistake because of that one pawn move.... And suddenly the game I'm proud of looks like trash.

 

But I guess that's how we get better.

 

And by the way: Does anyone else get suggested Blunders by the Engine?

Like: When I hit analyze the engine suggests a "best Move" and a line the engine considers best. But some moves insode that "best line" it suggests suddenly become a Blunder when you click through the moves. I assume this is because the engine calculates even deeper when you go through the moves.

 

It just looks super inconsistent when the "best engine move" from before is not an inaccuracy, not a mistake but a blunder, according to the engine who suggested it. Weird. Anyone know what's up with that?

Marcyful

Me: That was an excellent game pulling off I think 5 best moves in a row. Let's see what the engine thinks. Engine: 8 blunders and 10 mistakes. Me: Damn