Who is a1? (an anthropomorphic discussion)

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whitehat

I've noticed that after playing a number of games, my perception about the nature of each of the squares has changed. I have seen massive tension mount around one of the center squares here or there, or I have seen the pressure put on c6 by ruy lopez. 

Those experiences make me start to think that there has to be an essence to each square on the board, and that each deserves its own story, if not its own book. It feels like when we name them by rank and file, we rob some of their independent glory; and they do have independent glory.

What are your attitudes? Is there a square on the board that seems a bit friendlier than the rest for you? does one feel cozier, whilst another feels darker and more foreboding? Please share your entirely abstract anthropomorphic ramblings: I'm kinda feeling that vibe tonight. 

For instance, I feel that e5 is the big sister of the group. E5 listened in highschool when she heard about laskers trap, and isn't going to let that happen to her friends. she's going to advise the pawn occupying her that he has to watch every angle at all time, because out there in the fray, the jackals are always nipping at you. 

e5 wants you to know that she feels [the e pawn] inch past her in the end game, but also feels the victorious pushed pawn slide back across her while he carves his way to victory after a promotion. 

CapablancaAvenged

Wow. I love it when chess is described in such romantic terms. Chess is that special. It's more than science or art, but an independent form of expression and creativity.

Back to the topic.

I think f4 is that one guy that never really talks, tending to keep quiet. However, of all the squares on the board, I think this one can be the bravest. Think about the swashbuckling King's Gambit. When I send my pawn to f4, I'm asking him to take on a task bigger than one's self.

whitehat

d4 is the specialist. He is played when things are going to follow a new formula, and so his square is occupied by its usual tenents, but those tenents have a much greater urge of relevency about them :).

hackcomic

what>

hackcomic

E7 collects stamps

sapanpatel3586

f7 all d way...poor guy...always in pressure...

AniamL

I feel like e1 and e8 are lonely, for some reason.  I feel bad when I castle and haven't had time to bring the rook over.  Often his pawn protection leaves immediately.

Nice topic :)

phishcake5

...grumpy old d5 mumbling of kingside binds and whispering of timing (to either side who'll listen) as in some lines of the Grünfeld... 

kco

are you just talking about the board or the pieces as well ?

whitehat

The pieces are part of the soul of the board, right? Certain squares have relationships with certain pieces. C3 has his knight, for example.

But yeah, I think approaching learning the board on a square-by-square basis would be a really good way to improve your game and your board-vision. knowing which traps play out and where might help someone see the game as a combination of two or three major themes, with subtler accents.

is that even the correct way to look at the game?

CPawn

C4 is the kid in school that didnt fit in with the cool crowd ( E4 and D4)  He went his own way and did his own thing. 

peperoniebabie

Well, a6 definitely slays the dragons on the chessboard, since it's St. George.

LloydG
whitehat wrote:

I've noticed that after playing a number of games, my perception about the nature of each of the squares has changed. I have seen massive tension mount around one of the center squares here or there, or I have seen the pressure put on c6 by ruy lopez. 

Those experiences make me start to think that there has to be an essence to each square on the board, and that each deserves its own story, if not its own book. It feels like when we name them by rank and file, we rob some of their independent glory; and they do have independent glory.

What are your attitudes? Is there a square on the board that seems a bit friendlier than the rest for you? does one feel cozier, whilst another feels darker and more foreboding? Please share your entirely abstract anthropomorphic ramblings: I'm kinda feeling that vibe tonight. 

For instance, I feel that e5 is the big sister of the group. E5 listened in highschool when she heard about laskers trap, and isn't going to let that happen to her friends. she's going to advise the pawn occupying her that he has to watch every angle at all time, because out there in the fray, the jackals are always nipping at you. 

e5 wants you to know that she feels [the e pawn] inch past her in the end game, but also feels the victorious pushed pawn slide back across her while he carves his way to victory after a promotion. 


MAN!!!! What have You been SMOKIN'  ?????????????

whitehat

Heh, no comment :P.

Doctorjosephthomas

e3, with a Knight on it.

DW_Batty

c5 is most certainly a bloodied altar upon which many pawns are slain. All in the name of "freedom" for the black pieces. Heed my warning, black pawns: avoid c5 if you value your life. All who tread this dangerous ground are subject to a swift and gruesome end.

Doctorjosephthomas

That they are.

mschosting
whitehat wrote:

I've noticed that after playing a number of games, my perception about the nature of each of the squares has changed. I have seen massive tension mount around one of the center squares here or there, or I have seen the pressure put on c6 by ruy lopez. 

Those experiences make me start to think that there has to be an essence to each square on the board, and that each deserves its own story, if not its own book. It feels like when we name them by rank and file, we rob some of their independent glory; and they do have independent glory.

What are your attitudes? Is there a square on the board that seems a bit friendlier than the rest for you? does one feel cozier, whilst another feels darker and more foreboding? Please share your entirely abstract anthropomorphic ramblings: I'm kinda feeling that vibe tonight. 

For instance, I feel that e5 is the big sister of the group. E5 listened in highschool when she heard about laskers trap, and isn't going to let that happen to her friends. she's going to advise the pawn occupying her that he has to watch every angle at all time, because out there in the fray, the jackals are always nipping at you. 

e5 wants you to know that she feels [the e pawn] inch past her in the end game, but also feels the victorious pushed pawn slide back across her while he carves his way to victory after a promotion. 


 WOW You just gave me a great idea for my holidays! searching DB for games surrounding certain squares! would give a great book I see titles like Killing on f7! pressure on e4 revenge of the c7!

BillyIdle

   God is number 1 anthropomorphically speaking. Did he invent chess for us as he did Adam and Eve? He should have told Noah about chess, but a man in India had a revelation instead. "I dreamed about this wonderful new game last night only I awoke before it was decided how many moves the queen would have. Now I'm thinking." Indian traders brought the game of chess to the capitol city of Xi'an, in China, during the T'ang dynasty (probably between 650 and 700 AD when they lived there). The queen still was able to move only one square at a time in any direction. In China womens' feet were later to be "bound" and so it was logical the queen would have only one move. The Warrior King (of the Middle Kingdom)should have been able to move across the board at will and the queen be the piece subject to capture and checkmate. A Chinese man had a dream that the Warrior Emperor would have swift movement around the board, and his Empress only one move, but nobody wanted to learn a new game. In Chinese chess the ministers scurry around within the palace one move at a time. It took more imagination to give us the game we have now. God gave us Adam and Eve but not the supersonic jet fighter. Man is left to his own invention, and inventions.

   In Chinese chess the rooks are cannons and in India they were elephants. These days rooks are more generic. I prefer the elephant myself.

   At the risk of being called a chauvinist the king should have all the moves, and the queen be confined to the castle.

whitehat
mschosting wrote:

 WOW You just gave me a great idea for my holidays! searching DB for games surrounding certain squares! would give a great book I see titles like Killing on f7! pressure on e4 revenge of the c7!


Heh, nice. But seriously, I think getting to know the characteristics and possibilities of each square might be important. I was exaggerating a bit, but I still think it'd be an interesting way to learn the game.