My impression is that, historically, “blunder” was used to suggest that a terrible move was some sort of aberration that would not necessarily be reflective of an individual’s usual quality of play.
Why do we have these chess terminologies?
For some time, it has bothered me that there seem to be variations in the usage of “sound”, but the general sense seems to me to be close to “acceptable, but not necessarily good”.
Strong/weak players instead of good/bad players, strong move
Blunder instead of terrible
Draw instead of tie
Sound opening instead of good opening
Arbiter instead of referee