Hi David,
You've certainly hit a nerve, based on the number of reactions.
My question to you is: what is the problem that you are trying to solve with this solution?
Hi rterhart,
Good question! The answer is fleshed out in my essay, but I'm happy to summarize here.
- Capablanca hated draws because he was afraid of the "draw death" of chess... where experts score draws in the majority of their games
- Fischer hated draws because the Russians used the rule to gang up on him. They took quick draws-by-agreement when playing each other to save their energy to beat Fischer
- "Drawing openings" are abused in match play. Once one player has a win, they can just draw-out the remaining games with safe lines and avoid a real fight.
- For fans and casual spectators, draws are the least satisfying. They are more engaged in the match when their team loses. A draw is just like, *yawn*, why did they even play?
- Finally consider Carlsen's comment after game 1 of the 2013 World Championship:
“about the way the game went today, in general in these lines, play develops a little more slowly, but here there was an immediate crisis and I didn’t see that any of my options were particularly promising, particularly as I missed as Vishy mentioned earlier, move 13 Qe1 and 13...Nb4 is very strong – from then on I had to pull emergency brakes, and had to go for draw.”
Does it sound like the position was equal? Should this be scored the same as king vs king? Carlsen is verbally conceding that Anand had a stronger game, but did not actually concede the game. What sense does that make? Why do our rules allow a player the “emergency brakes” option against a “very strong” move? I see this as a design flaw in our tournament scoring system.
Altogether, the issue can be summarized by this graph:
All non-checkmate boards are conflated into one value. Meaning there is nothing to play for when checkmate isn't an option. But plenty of those games contain a method to force a stalemate... which is a technique we don't even bother learning, because there's no incentive to force a stalemate (unless you want to humiliate your arch-rival in a World Championship).
And most those games that cannot force a stalemate could still be decided by comparing material. And as a final tie-breaker in cases of equal material, we can give a small partial victory to Black as compensation for the disadvantage of moving second.
My proposal gives every game a winner of some degree.
There is no tie, no outcome where White and Black walk away with the same score. Some games are a blowout. Others are a pitchers' duel. But every game has a winner, and every board position has something to fight for. Total victory is reserved for checkmates, but if I can't get checkmate, can I get a stalemate? No stalemate? Can I get a pawn?
I think my proposal makes the game more interesting to play and more interesting to watch. And endgames get a new level of depth once we walk away from the crude metric of only considering "can this position force a checkmate?" We start to appreciate positions where we can force a stalemate... or just be a pawn-up. More depth. More nuance.
Kind regards,
David
Hi David,
You've certainly hit a nerve, based on the number of reactions.
My question to you is: what is the problem that you are trying to solve with this solution?