Why is touch-move rule not implemented in LIVE chess.com?

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AllanJones

If I click on a piece, I should be obliged to move it.

The current system allows cheating: we can virtually move a piece without releasing the mouse, check the position for blunders and finaly, change our decision and move another piece. This would not be allowed in a FIDE competition.

This is against the spirit of chess.

IMO the touch-move rule should be strictly enforced, even on chess.com. If we click on a piece, we should be obliged to move it. Period.

wanmokewan

Probably because it's too difficult to implement. This is Internet chess, not a sanctioned tournament.

AllanJones

I don't see why it would be difficult.

Click one piece, then you have to move it. For example the piece could only be released when placed on a valid square and as a result selecting a different piece would be simply impossible. 

I think folks at chess.com should consider this seriously.

wanmokewan

Of course it doesn't seem difficult to you; you don't know programming.  If it's an option, fine, but not a requirement.

Netpiece

good idea but watch out for cat walking over on keyboard.

MrDamonSmith

Because you're playing on a fuggin computer, that's why. Duh....

I didn't bother to read the other responses because it didn't matter.

RubiksRevenge

Because when you say J'adoube and you have not got the microphone on your computer turned on then GUI not know what you are doing. 
But seriously some players use touchscreens on iphones or other small devices and touch move would be a nightmare. 

sisu

The rule was invented in otb to avoid distractions. Obviously there is no such distraction to the opponent in internet chess.

Move on from trivialities.

Life_in_Technicolor

Well, if you'd like to see more blunders in your play...

The FIDE touch-rule is created to avoid unnecessary troubles & arguments on whether a move is exactly 'made'. While such things don't occur on the Internet, why would we lower our game quality?

kleelof
RubiksRevenge wrote:

Because when you say J'adoube 

Does this mean that in OTB play, you only have to move the piece if your opponent calls you on it?

Zigwurst

If you touch a piece, then go after a different piece, the opponent would have to call you out on it, otherwise it isn't enforced. I don't think even Arbiters are allowed to enforce it without a claim of the opponent.

notmtwain
AllanJones wrote:

If I click on a piece, I should be obliged to move it.

The current system allows cheating: we can virtually move a piece without releasing the mouse, check the position for blunders and finaly, change our decision and move another piece. This would not be allowed in a FIDE competition.

This is against the spirit of chess.

IMO the touch-move rule should be strictly enforced, even on chess.com. If we click on a piece, we should be obliged to move it. Period.

Yes, of course. We all follow that rule.

You haven't been?

aberki1234

If the touch-move rule was implemented, what about "Adjusting" or "Ja-deuz" (sorry to French speakers).

csalami10
AllanJones írta:

The current system allows cheating: we can virtually move a piece without releasing the mouse, check the position for blunders and finaly, change our decision and move another piece. This would not be allowed in a FIDE competition.



You can check the position for blunders without moving pieces on the board. What a cheating.

If you check the position for blunders with moving a piece on the board it just hurts your chess development. You will not develop your visualization skill this way, and you won't be able to see lots of moves ahead. Not to mention that for example in a blitz game you don't have time to blundercheck with such a slow method.

AllanJones

OK 2 or 3 intersting and intelligent answers ... in the middle of the rest. They will probably recognize themselves...

Thank you.

:-)

AllanJones
wanmokewan wrote:

Of course it doesn't seem difficult to you; you don't know programming.  If it's an option, fine, but not a requirement.

LOL. I think that YOU don't know programing ... :-))))

shell_knight
wanmokewan wrote:

Probably because it's too difficult to implement.

wanmokewan wrote:

Of course it doesn't seem difficult to you; you don't know programming.

Sigh*  You're right.  The technology just isn't there yet.

And if there were a person out there who could program such a feat, just imagine how much they'd charge for this task.  Not to mention the team of lesser programmers needed to fill in the gaps, the years of testing, and at the end of it all only those with high-end computers and decent technical know-how would be able to enjoy it.

No, it's just not an option at this time.

 

 

 

Wait.  I just realized it's simpler than not allowing illegal moves.  How embarrassing.

zborg

The mouse makes it much easier to drop the piece where you didn't want it to go.
So the problem cuts both ways.

Syd_Arthur

What zborg said.

I was just thinking the same thing.

AllanJones
shell_knight wrote:
wanmokewan wrote:

Probably because it's too difficult to implement.

wanmokewan wrote:

Of course it doesn't seem difficult to you; you don't know programming.

Sigh*  You're right.  The technology just isn't there yet.

And if there were a person out there who could program such a feat, just imagine how much they'd charge for this task.  Not to mention the team of lesser programmers needed to fill in the gaps, the years of testing, and at the end of it all only those with high-end computers and decent technical know-how would be able to enjoy it.

No, it's just not an option at this time.

 

 

 

Wait.  I just realized it's simpler than not allowing illegal moves.  How embarrassing.

LOL !! :-)))