Once computing technology gets better, programmers will be able to create 32-piece databases.
That's when chess officially dies.
This is only true if you will be able to precisely remember all that data in the 32 pices databases. I bet though that a lifetime span will be too short to even look through a fraction of it.
Machines don't experience the joy of an expected win or the sinking feeling of an expected loss.
Machines don't play for love of the game.
A machine has not yet (to my knowledge) been built that chose to play Chess because it was fascinated by it, instead of just programmed to do it mindlessly.
When a quantum computer translates the Voynich Manuscript... THEN I'll be impressed.