Why stalemate should be a win.

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Sred
MaximRecoil wrote:
 
A valid analogy is an example of valid reasoning, thus it is an example of logic. The conclusion of a valid argument from analogy doesn't constitute a "logical truth", but that doesn't mean that the argument is illogical.

How do you decide if an anology is valid? To decide that, you already need to know that the argument in question holds in both the context of your original proposition and the context of the anology.

Anologies are not, have never been and will never be valid reasoning. They can just help you understand a point, not proof it.

Your notion of logic is too far away from mine (and many others, including mathematical and philosophical logicians) to have a fruitful discussion. We are talking about two totally different things using the same name for both (I don't think it's a foreign language issue). Let's stop now Smile.

That being said: I like the concept of stalemate.

lolurspammed
MaximRecoil wrote:
uri65 wrote:

Every rule in chess is arbitrary.

Arbitrary is only an issue if it creates an inconsistency. The moves assigned to all of the pieces are abitrary for example, but that's part of the premise of the game. With the stalemate = draw rule, the concept of a forfeit is applied inconsistently. On the one hand, someone who can't move loses, and on the other hand, someone who can't move draws.

Logic is irrelevant here.

Obviously not, given that the logic of the stalemate rule is the point of contention.

Set of rules has to be consistent and unambiguous and this is the case with chess rules

You could say that the stalemate rule is consistently inconsistent, so from that perspective, the rule works. It is like if I watch a movie with a plot hole. The plot hole represents an internal inconsistency, but no matter how many times I watch it, the plot hole is consistently there.

The creators of the game most likely implimented the rule to give the game more complexity. Its no fun when you're down a pawn and you have no drawing chances. A skilled player should be able to draw the game, you should have to prove you can win, not just get a pawn up advantage, trade pieces, and win automatically due to no stalemate.

uri65
MaximRecoil wrote:
uri65 wrote:

Every rule in chess is arbitrary.

Arbitrary is only an issue if it creates an inconsistency. The moves assigned to all of the pieces are abitrary for example, but that's part of the premise of the game. With the stalemate = draw rule, the concept of a forfeit is applied inconsistently. On the one hand, someone who can't move loses, and on the other hand, someone who can't move draws.

If one has no legal moves the game is over immediately. I don't see any inconsistency. It's no more arbitrary than checkmate rule.

uri65
uri65 wrote:

There is no forfeit in chess. All your argument is built around the thing that doesn't exist.

Sorry I was wrong: forfeit - refers to losing the game by absence or by exceeding the time control (forfeit on time). (from Glossary of chess in Wikipedia)

Obviously it has nothing to do with game that has ended in stalemate.

Sred

@MaximRecoil: So when you say "inconsistency", you do not mean "logical inconsistency" as probably defined in any arbitrary book on logic, but you just mean "the concept is applied in some situations, but not all"?

Sred
chessmicky wrote:

Could this entire thread be an elaborate bit of trolling?

Yes. All threads on this topic (and they are legion) are, though not all are elaborate. Fell free to co-troll.

Sred
uri65 wrote:
uri65 wrote:

There is no forfeit in chess. All your argument is built around the thing that doesn't exist.

Sorry I was wrong: forfeit - refers to losing the game by absence or by exceeding the time control (forfeit on time). (from Glossary of chess in Wikipedia)

Obviously it has nothing to do with game that has ended in stalemate.

Yes. Meanwhile (at least until MaximRecoil corrects me) I came to the conclusion (by using common sense and intuition, not logic) that this "...has nothing to do with game that has ended in stalemate" is somehow MR's point (this consistency thing, you know).

MaximRecoil
lolurspammed wrote:

You can't force your opponent to forfeit, it has to be their choice.

So you believe that someone who runs out of time chose to "time forfeit"?

Checkmate has been the way of ending the game for centuries...

So has forfeit.

There is absolutely NOTHING contradictory in the game of chess.

Yes there is, as I've already explained multiple times.

Its senseless to change such a major rule in chess because you are trying to be a hipster and think it just needs to change.

A "hipster"? How's the weather out there in left field? I've only ever liked mainstream music, mainstream movies, and mostly mainstream products in general, so I suppose your "theory" needs a little work.

Also, this calls your reading skills into question, given that I've already said that I don't care whether the stalemate rule changes or not.

You don't deserve the win if you can't mate your opponent.

People can and do win in chess due to their opponent forfeiting (which means no checkmate, obviously) whether they "deserve" it or not.

In a KP+K ending, if your opponent is skilled enough to force a Stalemate, they should not lose.

Skilled enough to eliminate all of their legal moves? It only takes skill because the other player doesn't want it to happen, and that's only because of the illogical rule that says it is a draw. If the rules said it was a loss for the stalemated player, it would simply turn the skill the other way around, like in suicide chess vs. regular chess. It takes no skill to give away your pieces, until the other player doesn't want you to.

Why are you trying to demolish years and years of endgame theory?

Again with your reading skills. Your wild idea that I want to change anything is solely a product of your imagination; it doesn't follow from anything I've typed in this thread.

uri65

Chess rules define these 2 situations:

1) Player has no legal move. His king is in check. The game ends immediately. It's a loss for him.

2) Player has no legal move. His king is not in check. The game ends immediately. It's a draw.

I don't see any reason to claim that 2) is less logical, less consistent, more arbitrary than 1).

windmill64
lolurspammed wrote:
windmill64 wrote:
lolurspammed wrote:

Being able to force your opponent to stalemate you is a skill, and contributes to the complexity of chess. Stop trying to ruin our game. If you don't like chess, find a another game to play instead of attempting to find imaginary loopholes in a game which has no contradictory elements to it.

I doubt this would ruin the game of Chess, let's not be overly dramatic here. I'm not for changing the rule but if the rule did get changed I'd love chess all the same.

Yes it will. somethings shouldn't be changed, there are certain rules you don't mess with, and chess has an ancient history that shouldn't be messed with. Being up a pawn will pretty much be an auto win, that's no fun..

Ok but the Stalemate rule is not ancient, it's been changed within the "modern" chess era, 1800's ect. Early 1900's there was a big discussion to change the Stalemate rule with notable players weighing in on the discussion. Wasn't changed however. I think endgames would be simplified and a lot more decisive games resulting, not necessarily as you claim, but that's kind of the point most make who advocate to change the rule, to reduce the drawing potential in Chess. Chess has been changed throughout it's history,taking the tone and reasoning you are is a bit superficial in my opinion. Chess would still be very complex without the Stalemate rule in my opinion. Not that it should be changed...

lolurspammed
MaximRecoil wrote:
lolurspammed wrote:

You can't force your opponent to forfeit, it has to be their choice.

So you believe that someone who runs out of time chose to "time forfeit"?

Checkmate has been the way of ending the game for centuries...

So has forfeit.

There is absolutely NOTHING contradictory in the game of chess.

Yes there is, as I've already explained multiple times.

Its senseless to change such a major rule in chess because you are trying to be a hipster and think it just needs to change.

A "hipster"? How's the weather out there in left field? I've only ever liked mainstream music, mainstream movies, and mostly mainstream products in general, so I suppose your "theory" needs a little work.

Also, this calls your reading skills into question, given that I've already said that I don't care whether the stalemate rule changes or not.

You don't deserve the win if you can't mate your opponent.

People can and do win in chess due to their opponent forfeiting (which means no checkmate, obviously) whether they "deserve" it or not.

In a KP+K ending, if your opponent is skilled enough to force a Stalemate, they should not lose.

Skilled enough to eliminate all of their legal moves? It only takes skill because the other player doesn't want it to happen, and that's only because of the illogical rule that says it is a draw. If the rules said it was a loss for the stalemated player, it would simply turn the skill the other way around, like in suicide chess vs. regular chess. It takes no skill to give away your pieces, until the other player doesn't want you to.

Why are you trying to demolish years and years of endgame theory?

Again with your reading skills. Your wild idea that I want to change anything is solely a product of your imagination; it doesn't follow from anything I've typed in this thread.

Time isn't even a rule of chess, people choose to play with clocks, but when the game is played its not always played with a clock, so time is silly to use as a "forfeit"..its not contradictory. This reminds me of how certain conspiracy theorists try and rationalize their fear of things that don't exist, which is what you're trying to do. You're making an argument against the contradictions that don't exist. And actually it does take skill to eliminate your moves, have you ever had a stalemate motiff in your games? Purposely sacrificing material for stalemate? Its pretty neat actually and adds complexity to chess. Being up pawns shouldn't lead to a win, that makes chess too materialistic, its supposed to be more about strategy, and winning despite a material advantage or disadvantage. If the stalemate rule is abolished, this means winning material from your opponent is pretty much resignable in the endgame, since if you're up a pawn, and your opponent can't be stalemated, its a forced win. Sounds unappealing. I'd still play chess, but it would leave a sour taste in my mouth knowing that the game is being toyed with.

Iluvsmetuna

Stalemate is a very good rule when you are low rated, but may be extremely embarrassing if playing in front of a crowd and you are the one who stalemated your opponent, while cruising to what looked like an obvious victory.

lolurspammed
windmill64 wrote:
lolurspammed wrote:
windmill64 wrote:
lolurspammed wrote:

Being able to force your opponent to stalemate you is a skill, and contributes to the complexity of chess. Stop trying to ruin our game. If you don't like chess, find a another game to play instead of attempting to find imaginary loopholes in a game which has no contradictory elements to it.

I doubt this would ruin the game of Chess, let's not be overly dramatic here. I'm not for changing the rule but if the rule did get changed I'd love chess all the same.

Yes it will. somethings shouldn't be changed, there are certain rules you don't mess with, and chess has an ancient history that shouldn't be messed with. Being up a pawn will pretty much be an auto win, that's no fun..

Ok but the Stalemate rule is not ancient, it's been changed within the "modern" chess era, 1800's ect. Early 1900's there was a big discussion to change the Stalemate rule with notable players weighing in on the discussion. Wasn't changed however. I think endgames would be simplified and a lot more decisive games resulting, not necessarily as you claim, but that's kind of the point most make who advocate to change the rule, to reduce the drawing potential in Chess. Chess has been changed throughout it's history,taking the tone and reasoning you are is a bit superficial in my opinion. Chess would still be very complex without the Stalemate rule in my opinion. Not that it should be changed...

Chess hasn't been changed for almost 200 years or so. All the modern chess players that you know have been playing with the stalemate rule. If you change it, you will no longer be able to compare chessplayers from the past to the future...

Iluvsmetuna

You can't do that anyway, without a load of trolling going on.

MaximRecoil
lolurspammed wrote:

The creators of the game most likely implimented the rule to give the game more complexity.

The creators of the game didn't implement the rule. It has only been a universal rule since the 19th century. Prior to that, the stalemated player lost in most parts of the world.

uri65

If one has no legal moves the game is over immediately. I don't see any inconsistency.

Someone who has run out of time has no legal moves either (they are not legally allowed to move because they are out of time), and yes, the game is over, because it is an obvious forfeit.

It's no more arbitrary than checkmate rule.

The checkmate rule is another example of a player having no legal moves, thus he loses. As I've already pointed out, in all cases of a player being unable or unwilling to move, it is a loss for that player, except for the arbitrary and inconsistent "stalemate = draw" rule.

Sred

@MaximRecoil: So when you say "inconsistency", you do not mean "logical inconsistency" as probably defined in any arbitrary book on logic, but you just mean "the concept is applied in some situations, but not all"?

The forfeit concept is inconsistently applied. Since this inconsistency is within itself ("itself" being the rules), it is an internal inconsistency. Consider a work of fiction such as a Superman movie. Superman can fly, but then, he can't fly. Unless there is an internally consistent explanation for it (such as he lost his powers due to Kryptonite or something), you have an internal inconsistency.

MaximRecoil
uri65 wrote:

Chess rules define these 2 situations:

1) Player has no legal move. His king is in check. The game ends immediately. It's a loss for him.

2) Player has no legal move. His king is not in check. The game ends immediately. It's a draw.

I don't see any reason to claim that 2) is less logical, less consistent, more arbitrary than 1).

I've already explained why it is inconsistent. It is also at odds with the near universal concept of forfeit.

By the way, can you name an example from any other competitive game or sport where a player who has been eliminated from play, automatically draws/ties with the player who eliminated him via a legal move/play? I doubt you'll find many such examples, because the very concept is utterly absurd.

lolurspammed
MaximRecoil wrote:
lolurspammed wrote:

The creators of the game most likely implimented the rule to give the game more complexity.

The creators of the game didn't implement the rule. It has only been a universal rule since the 19th century. Prior to that, the stalemated player lost in most parts of the world.

uri65

If one has no legal moves the game is over immediately. I don't see any inconsistency.

Someone who has run out of time has no legal moves either (they are not legally allowed to move because they are out of time), and yes, the game is over, because it is an obvious forfeit.

It's no more arbitrary than checkmate rule.

The checkmate rule is another example of a player having no legal moves, thus he loses. As I've already pointed out, in all cases of a player being unable or unwilling to move, it is a loss for that player, except for the arbitrary and inconsistent "stalemate = draw" rule.

Sred

@MaximRecoil: So when you say "inconsistency", you do not mean "logical inconsistency" as probably defined in any arbitrary book on logic, but you just mean "the concept is applied in some situations, but not all"?

The forfeit concept is inconsistently applied. Since this inconsistency is within itself ("itself" being the rules), it is an internal inconsistency. Consider a work of fiction such as a Superman movie. Superman can fly, but then, he can't fly. Unless there is an internally consistent explanation for it (such as he lost his powers due to Kryptonite or something), you have an internal inconsistency.

ah I see. But the point of chess is to checkmate your opponent unless you win on time. The only way to win over the board is checkmate or resignation, the time is not always a factor in chess, example casual games. Its like if two rams are locked on a bridge horn to horn and neither one can move, we call it a stalemate since nobody can move. One the otherhand if One of the rams gets his horn stuck in the other ram's chest, the other ram won't move because he's dead, and the ram that stabbed him with his horn won't need to make a move due to his opposing ram already being dead. 

MaximRecoil
FirebrandX wrote:
MaximRecoil wrote:

Someone who has run out of time has no legal moves either (they are not legally allowed to move because they are out of time), and yes, the game is over, because it is an obvious forfeit.

Incorrect. The clock was never introduced to replace mating material. So if someone runs out of time and the opponent has no material to checkmate with, the game is a draw.

A summary of a rule is not "incorrect" simply because it is not exhaustive.

Likewise if you fail to checkmate someone and instead allow a stalemate, that is your own fault and you should never be rewarded for that failure.

Except, both players are already rewarded with a half point. Of course, logically, the stalemated player has forfeited, thus lost, the game.

Now of course you can reply with green text

The purpose of the green text is to delineate between quoted text and reply text. This workaround is due to this forum's software having a terrible quote function. For example, standard BBCode which works in nearly all internet forums, doesn't work here:

[quote]Quoted text[/quote]

As far as I can tell, the only way to implement the quote function here is to click on "Quote" when you reply, which doesn't allow for multiple quotes in the same post unless you go all around Robin Hood's barn to accomplish it, which I did a couple of times, and then said screw that.

and try to pretend to be 'Data' from Star Trek in your rationale for debating this

"'Data' from Star Trek"? Is the view pretty good from out there in deep, deep left field?

but the fact remains you will NEVER see this rule changed in FIDE.

More from the deepest, darkest corner of left field. Not only have I not said anything at all about wanting to see the rule changed, I specifically said that I don't care either way.

The rest of your editorial is irrelevant.

uri65
MaximRecoil wrote:
uri65 wrote:

Chess rules define these 2 situations:

1) Player has no legal move. His king is in check. The game ends immediately. It's a loss for him.

2) Player has no legal move. His king is not in check. The game ends immediately. It's a draw.

I don't see any reason to claim that 2) is less logical, less consistent, more arbitrary than 1).

I've already explained why it is inconsistent. It is also at odds with the near universal concept of forfeit.

By the way, can you name an example from any other competitive game or sport where a player who has been eliminated from play, automatically draws/ties with the player who eliminated him via a legal move/play? I doubt you'll find many such examples, because the very concept is utterly absurd.

Sorry I've probably missed your explanation why it's inconsistent - can you repeat it please?

"Near universal concept of forfeit" has nothing to do with stalemate.

Other games/sports are irrelevant. And why should different games be alike?

Games are played for pleasure. That's the only thing that matters. I enjoy chess as it is and have to intention to switch to variant with stalemate as win. I think 99% of players fel the same. Your argument can't win.

MaximRecoil
uri65 wrote:

Sorry I've probably missed your explanation why it's inconsistent - can you repeat it please?

Because the concept of forfeit is inconsistently applied.

"Near universal concept of forfeit" has nothing to do with stalemate.

Yes, it does, given that the concept of forfeit exactly matches the conditions of a "stalemate".

Other games/sports are irrelevant. And why should different games be alike?

So you don't know of any other examples? That's okay, I don't either. And competitive games/sports are alike in at least one area, i.e., the concept of competition. The most basic concept of competition is to eliminate your opponent from the game using legal moves/plays. The "stalemate = draw" rule in chess is comically at odds with this fundamental concept, as well as being at odds with equally fundamental concept of "forfeit". The current stalemate rule is a farce. I wouldn't be surprised if the original idea for a stalemate being a draw was a joke, and then some people unwittingly took it seriously.

Games are played for pleasure. That's the only thing that matters. I enjoy chess as it is and have to intention to switch to variant with stalemate as win. I think 99% of players fel the same. Your argument can't win.

My argument is especially easy to win when arguing against people who think my argument has anything to do with trying to change the rule or how a rule change would affect the game, or whether or not people want the rule to change. In fact, it wins itself, because those people are posting non sequiturs.