Chess appears to be a draw at the top human level, when neither player makes a mistake.
But take the top human and pit him against a top engine, and suddenly the human's playing, which appeared to be mistake-free, is actually shown to be quite inaccurate.
There are reasons for this. The main reason is that humans play under bad conditions.
The main problem is computers can look at millions of positions in a very short period of time and humans can't. However if we were to change this by giving humans much more time [say a week for one move or a month for one move] then the best humans would be a lot more comparable to the best computers. Every grandmaster knows that he makes mistakes when he is subject to time restrictions.
Which brings us to top engines, which draw a lot of games as well—but perhaps this is a similar phenomenon to top humans playing each other: their level of play is similar, so draws are more likely to occur. not really, if you have two players each rated 1000 you will find a whole lot of wins for either side. The reason is that the higher the skill level--the more draws as long as the skill level is close to equal.
That doesn't necessarily mean that "solved" chess is a draw. It just means that draws happen more when the two players are similar in strength. But as we know this is not true. Pit a 800 level player vs a 850 level player and you will not see many draws.
Alpha Zero seems to be the closest any chess-playing entity has come toward perfecting chess—and yet, Stockfish 8 was still able to win 4% of the time (in the 1200 bullet games the two entities played against each other). Here you are giving a handicap by forcing the computers to make their moves fast. If you gave both computers more time you would not see the 4% rate with Black.
This means that Alpha Zero still has weaknesses in its play (else it would never have lost). It simply means if AZ is forced to play very fast it will have weaknesses in its play just as humans make more mistakes when they play fast.
By the way, I am not saying AZ is perfect but it is getting closer.
It also means that, quite likely, there will be an engine (or neural network) that comes along in the not-so-distant future that's strong enough to make even Alpha Zero look like a patzer.
Just like Morphy was heralded as the original grandmaster, AZ is the original self-learning chess AI. But just like has been shown in Morphy's play, AZ's play will eventually show room for improvement. of course AZ can become stronger.
I don't know if a GM has enough knowledge to give a valuable opinions on the outcome of chess because they lose to computers. Probably create a program and ask a computer like Alpha what the answer is would be a good way. It's either a win or a draw that's for sure. I would say win because white picks the strategy he wants.