Will you please get rid of the Explorer link in live chess?

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Avatar of PerpetualPatzer123
DrSpudnik wrote:

Time beyond Game-30 really isn't "speed" or "rapid" chess. Barely. And then you're in the same spot as above, where book moves are left well before move 20. Then you're just playing a middlegame. There's no middlegame database I know of.

30|0 is FIDE rapid, I believe. Anyway, true. People may go out of book, but it can still be exploited.

Avatar of Devilish_Bad_Games

op made great point ! there is no question about it. there is no reason for explorer to be accessible during live game, period. devs simply f up...  

Avatar of Devilish_Bad_Games
DrSpudnik wrote:

I don't know how anyone could use a database in a speed game. I think what gives people an advantage in a speed game would be using an engine, which can think through the position extremely quickly and suggest good moves that can be played fairly quickly in the time constraints of the game. Using the database gives you the top move played in a position as well as various other moves along with the percentage results after playing that (an only that) move. To use it properly, you'll have to look into the various moves and how they played out in order to judge them properly. This would eat up a rapid or blitz player's entire time and they'll lose before move 10.

Even in 3-day per move games, I find that by about move 10-15 (sometimes earlier) people stray from the existing lines in the database and you're on your own anyhow.

 

you dont know how database use could be exploited?? play any trappy, sharp gambit/opening where 1 inaccurate move could lead to disaster. simple 1 click on that button takes less than 1 second and automatically brings you to a list of best moves in current position. that takes way less time than remembering refutation or calculating anything. this seems fare to you?

Avatar of DrSpudnik
Devilish_Bad_Games wrote:
DrSpudnik wrote:

I don't know how anyone could use a database in a speed game. I think what gives people an advantage in a speed game would be using an engine, which can think through the position extremely quickly and suggest good moves that can be played fairly quickly in the time constraints of the game. Using the database gives you the top move played in a position as well as various other moves along with the percentage results after playing that (an only that) move. To use it properly, you'll have to look into the various moves and how they played out in order to judge them properly. This would eat up a rapid or blitz player's entire time and they'll lose before move 10.

Even in 3-day per move games, I find that by about move 10-15 (sometimes earlier) people stray from the existing lines in the database and you're on your own anyhow.

 

you dont knw how database use could be exploited?? play any trappy, sharp gambit/opening where 1 inaccurate move could lead to disaster. simple 1 click on that button takes less than 1 second and automatically brings you to a list of best moves. that takes way less time than remembering refutation or calculating anything. this seems fare to you?

It seems like common fare, but it probably isn't fair in some ultimate scheme of things. However, the problem will eventually arise for the faux-gambiteer that they run out of their book moves and are stuck flopping around on their own.

Avatar of Devilish_Bad_Games

again, my point is that devs clearly made gross oversight ( why there would be a button, thats forbidden to click?? add it in post game analysis, problem solved). i could not care less if my opponents use it against me... I would not use it, cuz its very easy to see how to exploit it and get unfair opening advantage (for premium members especially) and thats not cool... the thing is, there is no single reason for that feature to be there. its simply a glitch and can only confuse some players, unless im wrong and its allowed to use database in live. 

Avatar of juniormars27

Yeah it should be removed

Avatar of assassin3752

cc staff changed dababy's name to @dasburner lmao

Avatar of SparkFight
darkbrah7654 wrote:

cc staff changed dababy's name to @dasburner lmao

He didn't change by himself?

Avatar of assassin3752
Batman2508 wrote:
darkbrah7654 wrote:

cc staff changed dababy's name to @dasburner lmao

He didn't change by himself?

no lol

Avatar of ThatGuyNamedJeff

It probably should be removed, it creates confusion as to whether using it in live time controls (non-daily games) is cheating or it is not

Avatar of Bestunknownplayer

I CAN CHEAT WHOOO!

xd lol

im jk 

 

 

 

nerd

Avatar of assassin3752
Bestunknownplayer wrote:

I CAN CHEAT WHOOO!

xd lol

im jk 

 

 

 

nerd

lmao parker

Avatar of assassin3752

NO MORE MEMORIZING THEORY AND ALL THAT OPENING STUFF GUYS, CHESS.COM IS ALLOWING US TO CHEAT! THIS MUST BE A BLESSING FROM GOD *INSERT CELEBRATION HERE*

Avatar of DasBurner
StumpyBlitzer wrote:

Thanks i will see what feedback i get for this, 

any update on this? as far as I'm aware there hasn't been any change yet

Avatar of fluffywhether

I quite like using this feature to learn openings. But would appreciate some more formal guidance on whether it is formally allowed or not ,to use the feature for this purpose. 

 

 

Avatar of fluffywhether

Sure, I'm mostly interested in whether it's technically allowed or not. 

Avatar of fluffywhether

Sorry for asking this in two threads at once. That was unnecessary, but to close off this question  with the given answer in my other thread, it's not allowed

 

https://www.chess.com/legal/fair-play

Avatar of DasBurner
fluffywhether wrote:

Sure, I'm mostly interested in whether it's technically allowed or not. 

Any form of assistance in live games is prohibited, whether that be an openings database, coaching, or use of books

Daily is a different story

Avatar of DasBurner

but my thread is explicitly just against the openings explorer link in live games. I don't see why they can't just have a link after the game finishes and take it out of the live interface during games

Avatar of fluffywhether
DasBurner wrote:

but my thread is explicitly just against the openings explorer link in live games. I don't see why they can't just have a link after the game finishes and take it out of the live interface during games

 

If I had to guess, it impacts subscription rate very slightly?