I mean, the modern WCC isn't strictly a classical event either since faster tiebreaks have been used in the last two of three matches. When you have white, your first-best outcome is to win the classical game; the next-best is to win rapid; the next-best is to win blitz; the worst is to lose. To me this seems like about the right mix of incentives.
World Chess Championship Format Idea

Tournaments to determine the World Champion
I suggest have super tournaments with 10-20 of the worlds best playing mini matches of 8 games with 4 with white 4 with black multiple speed chess games with variety of Speed Time Controls. Also rapid Time controls, Classical Games could almost be eliminated for being to long and not as exciting, Maybe introduce, Games where you dont know who your opponent is...or possibly the whole tournament is run that way. Maybe have it be a knock out after the first week eliminate say 4-6 lower result players. if nobody knows who there opponent is it could even have women play.

there have been great players that played great classical games in WCC history...however Classical games TC is BORING...its like watching paint dry. Chess today can be watched by millions. The World Cup was pretty exciting this year...Super Tournaments I could see being very interesting to watch compared with one 8 hr game every other day...I love chess however Classical TCs are just not that exciting to watch...If FIDE is smart they will listen to Magnus and figure out a Different Format.
there have been great players that played great classical games in WCC history...however Classical games TC is BORING...its like watching paint dry. Chess today can be watched by millions. The World Cup was pretty exciting this year...Super Tournaments I could see being very interesting to watch compared with one 8 hr game every other day...I love chess however Classical TCs are just not that exciting to watch...If FIDE is smart they will listen to Magnus and figure out a Different Format.
The Classical World Chess Championship is the ultimate title of who is the best in the world with serious thinking involved. It is no place for having skittles.
The time control should be faster, like 90|30.
That would avoid the stupid tiebreakers.
Drawing 12 classical games to win rapid tiebreakers defies the whole idea of a classical World Championship.
The time control should be faster, like 90|30.
That would avoid the stupid tiebreakers.
Drawing 12 classical games to win rapid tiebreakers defies the whole idea of a classical World Championship.
Bobby Fischer had it right in his demands.
1. Not counting the draws, first to win 10 games wins the Championship.
2. If the result is 9-9, then the title goes to Fischer but the prize money is split equally.
3. There will be an unlimited number of games.
Speeding up the time controls to satisfy a generation of microwave fast food speed freaks cheapens the title. If it has come to the point at the elite level where no one can win against another then it is time to abandon chess because at that level chess is no better than checkers. The upcoming first ever classical Fischer-Random super-tournament will be interesting to compare how not memorizing hundreds of openings will affect the outcomes at that level.
https://www.chess.com/news/view/carlsen-ding-caruana-in-new-200-000-fischer-random-event

A new idea!! It must be divided in three phases. First phase or eleminatory phase it must be slow time control with the same rules. Second phase. 16 players will be qualified for 10 minutes rapid where win and draw take 1 point each and loss -2 or 3. The third phase of 4 finalist players will face each other in a 3 min blitz deathmatch

I think they should play Chess 960 in that same time control for tie breaks. It makes no sense to use Rapid games to decide a Classical championship or Blitz games to decide Rapid championship.

there have been great players that played great classical games in WCC history...however Classical games TC is BORING...its like watching paint dry. Chess today can be watched by millions. The World Cup was pretty exciting this year...Super Tournaments I could see being very interesting to watch compared with one 8 hr game every other day...I love chess however Classical TCs are just not that exciting to watch...If FIDE is smart they will listen to Magnus and figure out a Different Format.
I don't agree with this - Classical chess is the most real highest kind of chess because both players are trying to play a perfect chess game. It is what really tests who is the best player the most, especial in the World Championship match where you play the same opponent many times. Speed chess is lots of fun to watch but it isn't the most important kind of chess. Also when you watch long matches you get great commentators explaining it all to you and lots of possible moves etc and learn a lot more than just watching the World Rapid and Blitz championships - where lots of matches at the same time and none explained very closely - which is more helpful and interesting for lower players like me.

I haven't seen an idea better than my idea. As simple as my idea. As elegant. Only 3 games.
1 Western Chess.
1 Chinese Chess.
1 Backgammon as a tie breaker.
60 minutes.
https://www.chess.com/forum/view/general/world-chess-championship-format-idea#comment-98654599
Backgammon and Chinese chess (or Chaturanga etc) should not be used to decide World Chess Championship...

Backgammon and Chinese chess (or Chaturanga etc) should not be used to decide World Chess Championship...
Why not?
A triathlon is a real thing. (I didn't invent it). Running, swimming, biking.
There are separate World Championships in all these sports. The cycling world champion is not decided by triathlon, so why should chess?
First to N points wins. No points are awarded for a draw; more points are awarded for wins in slower time controls.
Begin with a classical game. If someone wins, they get 3 points, and the next day (not counting rest days), another classical game is played, with colors reassigned.
If a classical game gives a draw, the next day is a tiebreak day.
Tiebreak day procedure: In the morning session, a rapid game is played (with colors assigned the same as they were in the drawn classical game). If there is a winner, this player gets two points, and the tiebreak day is over. If the rapid game is drawn, the afternoon session consists of a blitz game, followed by another blitz game if the first one is drawn, and so on until someone wins. (Throughout all of this, the color assignment still remains the same.) The blitz time controls get faster with more draws (e.g., 5|5, then 4|4, then 3|3, then 2|2 until there's a winner). Regardless of which blitz game is won, the winner gets 1 point.
Players swap colors only at the beginning of each new classical game.
This kind of could work for other one-on-one matches too; or as part of a bracket-style tournament. The idea is that a player who dominates the classical portion will win; but in case no one does, there's a decisive result at least every two playing days (without the need for any armageddon games). Hence, nobody can win a match with just one game win plus a bunch of draws.